mortiiscovenant Posted January 6, 2009 Share Posted January 6, 2009 im building a quite massive mod witch:adds missing weapons, armor and clothing in gameincrease nuke aera's, sligtly...grenades bounce a little lessplayer jump and unarmed speed sligtly betteradds different modified weapons in the game (one for each model)power/combat armors are more powerfullmore followers+essentilalessential wandering merchantsadds effect to clothing and werablesallows more equipment worn (ex: helmet+glasses+chirugical mask)a fort near jury street station (vaults and npc's to come)increase the initial wave of critters when you first load a location(gotta love ghouls and daves!)a few more behemoths knoking attack and +500 hpim also working on the respawns in the gameso encounters in 'hot spots' are in full strenth what i failed to make work:vertibird encounters (droptroops and starfing run)cant seem to get the script right from usin bethesdas filesmoving movable static or static??? is it possible?make player move with them?shoot while sitting?using armoraddons as objects?increase creature size (giant behemoth,queen deathclaw) ive seen npc scripting tutorials so i wont need help on these future progectsthe mod once ready will be caled intranetoverhaul the games computers to add a quest scattered accross the wastelandconnect w. sattelitefaction related advances as quest goes (initialy hostile!)satcom targeting specific aeras accross the map+ missile animaccess to race/age change laboratoryr.city hydroponics and garden w/repawnig fruitsvaried ingestibles (dark beer hmmm...)powerhelmets and guns w. lights, lazer pointermore models if helped so (fireaxes,hunting shotgun,hockey suit!)dividing armor parts like oblivion? may be an option any help and howto's welcome!for help on the progect directly, need to have a chat before!may merge progect if deemed close to mine and im from quebec, so if my english is bad, well thats for seeing more trees than peaple... Link to comment Share on other sites More sharing options...
jsnider193 Posted January 7, 2009 Share Posted January 7, 2009 Not into scripting .. but for the vertibirds might look at the mod 'enclave commander' (i think), has the birds coming in and dropping of troops, might have the script there that can mod for your use .. no idea if it's what you want. Link to comment Share on other sites More sharing options...
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