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Leveling Mod Suggestions


Toj

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I've been playing PC Oblivion now for about 2 weeks (I played 360 version before hand but hated the leveling). In those 2 weeks, I've been using Realistic Leveling. While I like this method, it doesn't offer the control that I want (or at least think I want).

 

I've read info on AF Leveling, KCAS, SPAM, and nGCD, but I really am not sure which will work for me. This is where you all come in I hope.

 

Here is what I am looking for:

 

- Always pick 3 attributes to advance with each level-up, but make sure they are +5.

- Be able to just use the skills I want only, not have to use unwanted skills to get advancements

- Health raises with each level, independent of Endurance

- Be able to continually level and have it mean something, i.e. raise skills past 100

 

Here are a couple examples...

 

If I was a 'woodsman' and wanted to focus on the following skills (note, these don't have to be major skills or whatever, this just happens to be 7):

- Blade

- Marksman

- Block

- Light Armor

- Sneak

- Athletics

- Sneak

 

Maybe a little bit of skill in Armorer, Acrobatics, Alchemy, and Hand to Hand for extra flavor. I'd probably want to be able to increase Str, End, Speed, Agility quite often.

 

If I was a 'Paladin"

- Blade

- Blunt

- Heavy Armor

- Block

- Athletics

 

Little bit of skill in Alteration, Mysticism, Destruction, and Restoration

 

Just some examples.... now, what mod out there would work for something like this?

 

Thanks in advance.

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