Saomykuh Posted December 21, 2020 Share Posted December 21, 2020 sorry for the html cant copy and paste, running some mods i disabled experience multiplier and custom campaign settings and still getting the crash. Exception information <br/> Type: System.NullReferenceException </br> Message: Object reference not set to an instance of an object. </br> Source: TaleWorlds.CampaignSystem </br> CallStack: </br> <ol> <li> at TaleWorlds.CampaignSystem.SandBox.GameComponents.DefaultSettlementLoyaltyModel.GetSettlementLoyaltyChangeDueToProjects(Town town, ExplainedNumber& explainedNumber)</li> <li> at TaleWorlds.CampaignSystem.SandBox.GameComponents.DefaultSettlementLoyaltyModel.CalculateLoyaltyChangeInternal(Town town, StatExplainer explanation)</li> <li> at TaleWorlds.CampaignSystem.Town.DailyTick()</li> <li> at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement)</li> <li> at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)</li> <li> at (Settlement settlement)</li> <li> at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)</li> <li> at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)</li> <li> at TaleWorlds.CampaignSystem.Campaign.PeriodicDailyTick(Single deltaDays)</li> <li> at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)</li> <li> at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)</li> <li> at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)</li> <li> at TaleWorlds.Core.GameStateManager.OnTick(Single dt)</li> <li> at TaleWorlds.Core.Game.OnTick(Single dt)</li> <li> at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)</li> <li> at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)</li> Link to comment Share on other sites More sharing options...
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