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Broken VATS


MisterPseudo

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Hello, my VATS is broken, when I activate it I aim with my gun and I can only move the camera up and down. I am stuck and I have to reload a save. The VATS menu does not appear at all. You know where it comes from and what can I do please ?

 

 

Load Order :

 

  • # This file was automatically generated by Mod Organizer.
    FalloutNV.esm
    DeadMoney.esm
    HonestHearts.esm
    OldWorldBlues.esm
    LonesomeRoad.esm
    GunRunnersArsenal.esm
    ClassicPack.esm
    MercenaryPack.esm
    TribalPack.esm
    CaravanPack.esm
    YUP - Base Game + All DLC.esm
    Interior Lighting Overhaul - Core.esm
    Character Expansions Revised.esm
    oHUD.esm
    YUP - NPC Fixes (Base Game + All DLC).esp
    Unofficial Patch NVSE.esp
    The Mod Configuration Menu.esp
    JIP Improved Recipe Menu.esp
    Simple DLC Delay.esp
    F4 Survival Damage.esp
    Economy Rebalance.esp
    Follower Tweaks.esp
    JustDynamicCrosshair.esp
    JustHitMarker.esp
    Real Recoil.esp
    Clarity.esp
    ILO - YUP Patch.esp
    Vurt's WFO.esp
    jsawyer.esp
    Character Expansions Revised - YUP.esp
    CNR_Beta.esp
    Follower Formula Redone.esp
    Little More Lamplight.esp
    YUP - JSawyer Patch.esp
    GRA Scavenger Hunt Unbalanced.esp
    UPNVSE- JSawyer Patch.esp
    GRA Relocated - YUP Patch.esp
    NukaCola-Ojo.esp
    IMPACT.esp
    Boacombat2glove.esp
    ADAM - Outcast Ranger Armour.esp
    TrooperOverhaul-Dragbody.esp
    boa ncrpahelmet.esp
    Weapon Retexture Project.esp
    JustVanillaSprint.esp
    Distributed Necklaces and Chains.esp
    LootMenu.esp
    Interior Lighting Overhaul - Ultimate Edition.esp
    FOVSlider.esp
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"User Interface (UI)" problems indicate you have changed XML files. This is often caused by an "install order" problem with more than one mod replacing or editing the same XML file. Please see the wiki "HUD-UI-Menu issues" article. (This takes some interpretation as applies to your situation. There are too many permutations for an "if A then B" type of guide. If you haven't encountered XML files before then the "TL;DR" section is not going to help by itself.)

"Disabling" mods is not enough to restore things to "vanilla" if they overwrote any files. UI mods definitely do this, and can make "edits" to other existing XML files. You have to "verify local files" to restore the originals, and still may need to delete the "loose files" so those vanilla versions get used from the BSA files. Then correct the sequence in which you install those UI affecting mods. Please see the 'Restoring to "Vanilla"' entry of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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