tlfflsej1589 Posted December 23, 2020 Share Posted December 23, 2020 I play with bUsePreCulledObjects set to 0.(Because if I do that, most of the objects don't disappear.)However, this will cause the vault111's elevator to disappear.So I looked into the cell of vault 111 using the creation kit to solve this problem. https://ibb.co/XS8Nsry Look at the image in the link.cell name in the image above is Vault111Start (000016d9)cell name in the image below is Vault111Cryo (000016d8) When I play fallout4 with the bUsePreCulledObjects set to 0,the elevator disappears as in the image from Vault111Start. My questions are two. 1. Why are there more cells of Vault111Start as well as Vault111Cryo?2. How do I make the vault 111's elevator visible with bUsePreCulledObjects set to 0? Thank you for reading the long article. Link to comment Share on other sites More sharing options...
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