SKKmods Posted February 18, 2021 Share Posted February 18, 2021 Native code is loaded into the same offset every time you launch the game, that's how native functions are used in F4SE to begin with, they refer to the offset. Is that not also why F4SE "breaks" every time bethesda publishes an update to Fallout4.exe, because the entry point locations shift ? Wich would suggest that custom DLLs depending on hard coded memory addresses may need to be re-published for each exe version (or freezing ussers on a specific version). Anti-devops support nightmare. Link to comment Share on other sites More sharing options...
NoCashNoExp Posted February 18, 2021 Share Posted February 18, 2021 That's why the address library exists but even this gets updated by people. So, there has to be some waiting period when a new fallout update comes out. Link to comment Share on other sites More sharing options...
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