DraconicMorphine Posted March 18, 2013 Share Posted March 18, 2013 I'm not sure if this has been asked before and I do apologize if it has but I am in need of assistance with something. i've had to scrap my companion projects for a long time mostly since I never had the time but i'm giving myself enough time right now and my question is...When I test out to see if my companion can be recruited she is however immediately added into the party without the party picker window popping up. I remember I was able to get it working a long time ago but I am unsure what it is i'm doing wrong, I've followed different tutorials, changed my scripting a few times and nothing seems to work..I must have made a mistake in order for this problem to occur. I only know one time when the party picker did work and you couldn't see her to choose from. Please can anyone help? Thank you Link to comment Share on other sites More sharing options...
mcgoy Posted March 22, 2013 Share Posted March 22, 2013 I was hoping that someone else would answer this, but since they haven't..... without your code or more information, I don't know how to answer this question. Link to comment Share on other sites More sharing options...
klusi93 Posted March 31, 2013 Share Posted March 31, 2013 example: void main() { object oFollower = GetObjectByTag("bc_party_miera"); //Use CreateObject() if the creature isn't present in the module yet UT_HireFollower(oFollower); //Hires the follower SetPartyPickerGUIStatus(2); ShowPartyPickerGUI(); } You have to addSetPartyPickerGUIStatus(2); ShowPartyPickerGUI(); to your recruiting script. Otherwise the partypicker won't show up. Link to comment Share on other sites More sharing options...
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