cdfbr Posted December 29, 2020 Share Posted December 29, 2020 https://fallout.fandom.com/wiki/Cora When you find the merchant Cora, You can convince her to move to diamond city, or nuka world. Would any modder's out there be interested in making a mod which follows up with Cora and moves her to the place you convinced her to move too? Also another thought, If you don't convince her to move any wheres. Could you at least make it so that once she spawns at a spot. She will always be there so that you can go back and trade with her still. Once you find her and you try to go back. She Disappears and you never find her again. Such a waste. But I would really love for her to in fact go to diamond city or to nuka world once you convince her to move. I would really Appreciate this mod. It doesn't have to be too in depth. Just move her to the appropriate city would be just fine. Thank you so much if you can! Link to comment Share on other sites More sharing options...
LucidLady Posted December 29, 2020 Share Posted December 29, 2020 After you talk to Cora and her crew and tell her where to go - what happens to her dialogue?I haven't encountered her in a while, but if i remember right, she just repeats a few lines about how the place she's going to is gonna be good? idkMight be a bit awkward hearing her say that kinda stuff while she's AT the location you sent her to. Regardless though! I really like this idea :DLove mods like this that save characters from disappearing into the abyss.Heck, I think it'd actually be really nice if you could send Cora to go stay with the guy who gives you the Nuka Love recipe book.He's got a nice little trailer set up already. Just needs some friends. :) Link to comment Share on other sites More sharing options...
instyne49 Posted December 29, 2020 Share Posted December 29, 2020 Take a look at " Amazing Follower Tweaks " https://www.nexusmods.com/fallout4/mods/26976 It allows you to recruit and then assign NPC's to different settlements. It does much more so read the entire description. It may help you. Link to comment Share on other sites More sharing options...
LucidLady Posted December 29, 2020 Share Posted December 29, 2020 (edited) Amazing Follower Tweaks seems extremely overkill for something like this.I personally won't touch the mod because it's just too much. And, at least back when I did try it out, it was too buggy to bother with.A dedicated mod that just moves the NPCs to one of two locations would be way more preferable here. Just my opinion tho Anyways, to add to this request - a mod that lets you send Edward Deegan to a settlement after [spoiler ALERT] getting him to turn on the Cabot family would be cool.[sTILL SPOILERS] If you get him to side with Lorenzo, you can talk to Edward afterward and ask him what he plans to do now. Seems like a perfect chance to offer him a new job pulling weeds at your settlement.Heck, it'd be cool if you could actually send him out to find crap just like the Eyebot pods added from the Automatron DLC. Seems like a fitting job for him. Edited December 29, 2020 by LucidLady Link to comment Share on other sites More sharing options...
ImmortalAbsol Posted December 30, 2020 Share Posted December 30, 2020 I also love mods that rescue NPC's from the 'disable' void. If they are hinted to be a merchant but don't have the dialogue you could always give them a robot assistant which if done right has shop dialogue. Link to comment Share on other sites More sharing options...
LarannKiar Posted September 8, 2021 Share Posted September 8, 2021 Amazing Follower Tweaks seems extremely overkill for something like this.I personally won't touch the mod because it's just too much. And, at least back when I did try it out, it was too buggy to bother with.A dedicated mod that just moves the NPCs to one of two locations would be way more preferable here. Just my opinion tho Nice to see others think the same way. Actually I have quite a few recruitment mods but I always thought most users were interested in huge mod packs (50+ NPCs and such).. Link to comment Share on other sites More sharing options...
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