Albino Penguin Posted January 8, 2009 Share Posted January 8, 2009 Basically, I'm trying to create a weapon that chops up corpses (or more specifically, adds items to the inventory if the respective limb has been dismembered). Anywho, I've just about managed to succeed, but I'm not too happy with the result. The problem is, I can't find a way to check whether my last hit dismembered a limb or not. Bearing in mind GetHitLocation can only be called on a critical hit, and a dead actor cannot be 'criticalled'. Any ideas? Link to comment Share on other sites More sharing options...
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