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Crashing at end of Honest Hearts


VoiptheSlayer

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I have come into a really annoying problem recently. I am playing through the Honest Hearts DLC, and I am on the Flight from Zion quest. The problem is at the end of the quest, after you use the detonator, I go to a loading screen, and after this, my game crashes to desktop. I assume this because of a mod, however I cannot test this, due to the save being a CASM save. A reply would be appreciated.

 

Load order:

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Advanced Recon Tech.esm
CFWNV.esm
CINEMATECH.esm
Lucky38Suite_Reloaded.esm
AWorldOfPain(Preview).esm
NVInteriors_Core.esm
NVInteriors_ComboEdition_AWOP.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
oHUD.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
JIP Selective-Fire.esm
Project Nevada - Extra Options.esm
Niner.esm
DarNifiedUINV.esp
CASM.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
NewVegasBounties.esp
Cowboy Perk Complete - New Vegas Bounties.esp
outsidebets.esp
pipboy2500_edisleado.esp
Advanced Recon Gear.esp
Advanced Recon Tech.esp
GRA WRP Compatibility Patch.esp
Advanced Recon Armor.esp
Advanced Recon Desert Ranger Helmet.esp
Advanced Recon Range Finder.esp
Advanced Recon Gear - Project Nevada.esp
Colossus T49.esp
NCR Rearmament v1.5 (Lore).esp
AWOPDeadMoney.esp
AWOPLowRobots.esp
AWOPVeryLowRobots.esp
Raul Repairs Everywhere.esp
WeaponModsExpanded.esp
WMX-AWOP Patch.esp
Project Nevada - WMX.esp
WMX-DeadMoney.esp
WMX-HonestHearts.esp
WMX-OldWorldBlues.esp
WMX-LonesomeRoad.esp
WMX-GunRunnersArsenal.esp
WMX-ArenovalisTextures.esp
Fellout.esp
Fellout-OWB.esp
Nevada Skies.esp
DYNAVISION 2 - Dynamic Lens Effect.esp
ELECTRO-CITY - Imaginator.esp
Directors Chair.esp
CFW-GRA.esp
CFW-HH.esp
CFW-LR.esp
CFW-OWB.esp
TFH Rugged Race.esp
Continue After Games Ending 1.9.2.esp
Crossbow.esp
MCL_Pre_warXbow.esp
AllCompanionsEssential 2.0 DLC2.esp
CNR_Beta.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
1nivNinerFace.esp
Beards.esp
Blachnick90s Dead Money Survival Pack.esp
BrightnessAdjuster.esp
PortableCampStuffNV.esp
CourierCacheWSE.esp
Advanced Recon Riot Gear Helmet.esp
1nivVSLArmors.esp
1nivPNSLPatch.esp

 

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Load order here is okay, some adjustments would do you well, but you really need a merged patch my friend. Use FNVedit for that. And while you're making a merged patch I'd strongly recommend you run apply a filter to your LO and have a look in HH for conflicts. With that LO though a merged patch should fix it, unless you need to manually patch something such as a dirty edit in one of the lower mods.

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Just let FNVedit load up and then right click on the mods list and when the context menu apeears select apply filter, and when the next menu comes up just select OK and let it filter your entire LO. Go into HH after that and find anything that's highlighted red or orange (probably won't be much orange) and take some screens if you don't know what to fix. You don't really need to be looking under items or cells etc etc, mainly quests, scripts, dialogues, NPC's etc.

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