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How do you determine what provides a skill advance?


vmsfallout

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For example, we know that taking damage while wearing heavy armor will increase your skill in Heavy Armor. But where in the CK is that determined?

 

I have plans to toy around with merging some skills (e.g Alchemy and Enchanting), much the same way Pickpocketing and Locking picking were merged in SkyRe. But I don't know how to edit what events affect certain skills and which do not.

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