StainglassBandit Posted December 31, 2020 Share Posted December 31, 2020 UPDATE: Solved the issue, it was a mesh issue caused by the Unique Player mod, upon deactivating it the issue has gone away. Not sure how to delete posts, but I may as well leave this up for anyone who suffers from a similar problem I'm trying to figure out whats going on with my load order and what the problem is, everything is fine during creation (see image: https://imgur.com/a/OTauJ7H ) but the second I exit the character creator the CBBE body model swaps for the default one with several mismatched textures (what look like scars and the like: https://imgur.com/a/K7L4ade ) could somebody help me identify the problem in my plugins/load orders? I'd be in your debt, hell I'll even throw a couple bucks your way for your time. I'm a complete dunce when it comes to this type of stuffAll mods have been run through Vortex, if theres anything else I can provide to identify the problem please let me knowload order (as per my vortex file)# Automatically generated by VortexFallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmccbgsfo4061-dgshiinu.eslccbgsfo4036-trnsdg.eslUnofficial Fallout 4 Patch.espHorrorghouls2.2.eslPetal_Gasmask.eslCyberpunk 2077 Thermal Katana.eslArmorKeywords.esmBerettaM9FS.eslHiPolyFaces.espSOTS.espBTInteriors_Project.espmoreXplore.esp90sgame.espCBBE.espLooksMenu.espPIP-Pad.espLooksMenu Customization Compendium.espAlysrazaOverlays.esp512StandaloneHairColors.espHotlineMalden.espwasterArmor.espANiceOakTree Hairs.espEyesoftheUniverse.espUniquePlayer.espDD_Khassar_De_Templari_Increased_build.espLive Dismemberment - BrutalNoHeadshots.espOCDecorator.espWET.espEli_Accessories.espVtawWardrobe1.espGeist_Suit.esp3dscopes.espzWInsanity.espEPO.espSPTFIRE-ALLDLC.espAA FusionCityRising.espMikeMooresMCAM.espMaxwellsWorl.espVivid Waters.espDrugEffects.espDD_Wasteland_Children_done_right.espP90.espRangergearnew.espRU556.espBOUNTIESFORYOU.espOWR_SFM.espThe Eyes Of Beauty.espShinoClosplay Spider Gwen.espToz194.espLive Dismemberment - LiebermodeNoHeadshots.espOCDecoratorDLC.espP90NPC.espVivid Weathers - FO4.espVivid Weathers - FO4 - Autumn.espLive Dismemberment - RegularNoHeadshots.espOCDispenser.espVivid Weathers - FO4 - Far Harbor.espVivid Weathers - Nuka World.espOTs33Pernach.espGITS_suit_by_OniNigma.espEvil Detective Outfit.espJC-Shirt and Jeans.espPIP-Pad_LMCC.espKSHairdos.espHK_UMP.espProjectHelljumper.espSSEX.espDogmeatName.espMiscHairstyle.espArmorsmith Extended.espAWARHERO TitanFall 2 Outfits.espBZW_SWAT.espEnhancedLightsandFX.espStartMeUp.esp Link to comment Share on other sites More sharing options...
robotized Posted December 31, 2020 Share Posted December 31, 2020 There is no issue with the mod. The first Unique Player mod, done by d_rail, comes with vanilla meshes and textures. They serve the purpose of a placeholder, so you know which files you need to acquire. What you experienced is normal. The mod is not compatible with CBBE out of the box. You need bodyslide files to create the body, copy the hand meshes and all the textures. Link to comment Share on other sites More sharing options...
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