SynMikeA7X Posted January 8, 2009 Share Posted January 8, 2009 Basically how do i get clothing from other mods to be worn by my NPC from the start? TES Ckit doesn't seem to like it and i get CTD when i try it. Link to comment Share on other sites More sharing options...
Carah Posted January 8, 2009 Share Posted January 8, 2009 I don't really know what your asking, but most clothing mods; the clothes don't automatically appear in your characters inventory. The clothing mods will have a read me file that will tell you the location of the clothes. Link to comment Share on other sites More sharing options...
AzirAphale001 Posted January 8, 2009 Share Posted January 8, 2009 You need to make the clothes yourself (using the meshes you want) is the CS and then add them to your NPC. Oblivion can't handle mods being dependant on eps files. Link to comment Share on other sites More sharing options...
dezdimona Posted January 8, 2009 Share Posted January 8, 2009 give them there own Id also,thats why your crashing.Its trying to read the items on two of the same thing in two different files. Link to comment Share on other sites More sharing options...
maYuYang Posted January 9, 2009 Share Posted January 9, 2009 there're many ways to do so, but the easiest is this one(IMO): Download and install TES4Gecko(you need Java for it to work!). When starting Gecko, set the directory 1st(I think the lower right option). After that use the function "Merge Plugins". You will see all your mods, search for the clothing mod you want your npc to wear and type "1" left of it. Then search for your NPC plugin and type "2" next to it. Now merge the 2 plugins.-> this way, the items and your Npc are in one and the same pluggy, this should get rid of the CTDs. Next thing will be to start the CS(or optional: TES4Edit). Load your NPC plugin as active plugin and set the equiped items for your NPC. Finished^^(I hope at least@_@) Note that you won't need the cloth plugin now, so you can deactivate it if you want. Link to comment Share on other sites More sharing options...
SynMikeA7X Posted January 9, 2009 Author Share Posted January 9, 2009 Thanks mayuyang thats exaclty what i'm looking for! Link to comment Share on other sites More sharing options...
SynMikeA7X Posted January 9, 2009 Author Share Posted January 9, 2009 One question though - am now merging mods in TES4Gecko, but when I take something out of the custom companions inventory, they strip down to nothing - waht's causing this? Link to comment Share on other sites More sharing options...
maYuYang Posted January 10, 2009 Share Posted January 10, 2009 you're removing one item only? Ingame or in the CS?I'm not exactly sure what could cause this. Check other NPC's inventory and settings, you maybe forgot to check a box... Link to comment Share on other sites More sharing options...
thebigba Posted January 11, 2009 Share Posted January 11, 2009 I had this same problem with the cm partners :-) try deactivating cm partners and and other mod related to cm partners then play the game make a new save game without the cm partners, and then turn it off, reactivate the cm partners again and see if that fixes it. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.