PatchouliFleur Posted January 2, 2021 Share Posted January 2, 2021 (edited) Recently I decided to try to get into doing more than texture and audio replacements by following Bethesda's official guide. The problem is that when I try to compile Papyrus code I get this: Unable to write source to temporary locationwhen pressing the compile button or: Starting 1 compile threads for 1 files... Cannot use import folder "E:...\SteamLibrary\steamapps\common\Skyrim Special >Edition\Data\Scripts\Source" - Could not find a part of the path 'E:...\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Scripts\Source'. Compiling "TIF__02001D90"... No output generated for TIF__02001D90, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on TIF__02001D90when pressing the "ok" button. The game is installed outside of the program files on a functioning drive with the only modifications being SKSE and two CreationKit mods (listed below) the file tree will be attached too if that helpshttp://www.nexusmods.com/skyrimspecialedition/mods/20061http://www.nexusmods.com/skyrimspecialedition/mods/19817 Could someone help me? Edited January 18, 2021 by PatchouliFleur Link to comment Share on other sites More sharing options...
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