Mikcos Posted January 2, 2021 Share Posted January 2, 2021 Seeking advice on best way to handle Worldspace Conflicts in FO4. In xedit several mods I have: No auto start automatronwasteland illumination - DLCAutomatron County Crossing Fiximmortal catsMore RadstagsVaultec StoryVault 4New HullCliff Coast IslandShip Wreck IslandThe MercenaryAll have a mix of MHDT and ICON-Map Image data missing which cause conflicts with other mods. If anyone can give advise, I havent been able to locate any info on this so far. 1. Are these conflicts okay?2. should I delete any mod that has missing data Thanks in advance. Link to comment Share on other sites More sharing options...
Recommended Posts