kaisersozm8 Posted January 3, 2021 Share Posted January 3, 2021 So I'm new to modding TW3, and I've spent the last week trying to get a bunch of mods to work together with varying levels of success. One persistent problem I'm having is a set of errors relating to "W3AlchemyManager". Having successfully got rid of every other error I've encountered, I'm still having trouble with this one, which prevents me from even running the game. I'm reasonably sure it's being caused by a specific mod, but I can't for the life of me pinpoint which one it is. I'm pretty sure it's not being caused by the Additional Alchemy mod, since the errors still appear even when I've deleted that mod. Anyway, I've pasted the error message below. I've included an image of my Mods folder since I can't figure out how to export my load order from the Witcher 3 Mod Manager. Let me know if there's any additional info you need to help me out here. Error [mod0000_mergedfiles]game\player\playerwitcher.ws(4143): Unknown type 'W3AlchemyManager' for property 'm_alchemyManager'.Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(292): Unknown type 'W3AlchemyManager' for property 'alchemyManager'.Error [modcustomlocalizationfix]game\gui\menus\alchemymenu.ws(18): Unknown type 'W3AlchemyManager' for property 'm_alchemyManager'.Error [content0]game\gui\menus\ryanalchemymenu.ws(17): Unknown type 'W3AlchemyManager' for property 'm_alchemyManager'.Error [mod0000_mergedfiles]game\gameplay\ability\playerabilitymanager.ws(2439): Unknown type 'W3AlchemyManager' for property 'm_alchemyManager'.Error [mod0000_mergedfiles]game\gameplay\ability\playerabilitymanager.ws(2950): Unknown type 'W3AlchemyManager' for property 'm_alchemyManager'. Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. Link to comment Share on other sites More sharing options...
kaisersozm8 Posted January 3, 2021 Author Share Posted January 3, 2021 I figured out that this issue was being caused by the "Levelling DLC Armors" mod, linked below. Apparently it needs updating because others are reporting the same issue with it breaking their game files. Leaving this post up for others with the same issue I had.https://www.nexusmods.com/witcher3/mods/1490?tab=bugs Link to comment Share on other sites More sharing options...
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