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Is custom Music/Audio a thing in the modding world?


huhufu0

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Hello all, first time poster.
That being said, sorry if this is a ridiculous waste of a post, just curious.

I'm on a general vibe check for modders, large and small, on their wanting or needing of custom soundtracks and/or scores?

This could also include sound effects, ambience, and a rather currently 'slim' choice of voice acting.

I, along with many others on here I'm sure, are self made musicians and recording artists.

I can produce custom background music, battle scores, sound effects, pretty much anything audio recording related.

Now my question from all of this would be, is there a need for any use of my equipment and skillset? Do serious modders out there have this slice of creative production covered?
Before I start posting snips of my music quality and and value, I guess I want to know if any of you could even come to possibly using it.

I'd hate to start producing hours of medieval era scores just for it to sit in my Protools, wasting with potential.

I suppose that many would need the project and its contents to be pretty superb in order for it to become relevant. Understandable.

Most of my production(s) are not complete, I suppose this is a weird search for motivation, and or self purposefulness on such a project.

Let me know your thoughts on the needing of custom audio in mod projects.

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  • 2 weeks later...

Everyone wants custom audio - but from what I've heard it is difficult to implement in Bannerlord, or isn't possible.

I could be wrong though.

Hopefully it will be a much easier task in the modding community this year, I've heard the same about it's difficulty = value ratio, I suppose it's another feature we al get to look forward to

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