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Shared companion experience


sylvju48

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It seems that the gameplay surrounding the player's companions is vastly different between Fallout and The Elder scrolls. However, I was wondering if anywhere on the nexus someone tried or thought of a shared companion experience similar to Fallout.

 

In vanilla Skyrim, I tended to avoid followers altogether, since there was no worth to them. Few had important dialogue, and important followers tended to give one quest and then give their un dying loyalty. I wanted at least a reason to have them accompany me other than have them fight my battles when this is useless in my opinion.

 

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Yep, agreed. The longest amount of time I've had a follower was probably three hours of playing. It was Kharjo, but there was nothing for him.

 

 

However, you could download that companion mod called Vilja. I personally don't use it because its too pretty and it doesn't really fit me but it gots what you want.

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Thanks for the reply, yet do you literally mean shared experience as in for instance a companion using destruction magic will raise my destruction skill, or where you referring to the sparring system. I checked the page, but didn't find a reference to this feature... Edited by sylvju48
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