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Possible Skyproc patch?


eejitface10

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Hi guys!

 

I was wondering if it would be possilbe for someone to make a skyproc patch that will alter the health and stat values of all humanoid npc's within the game and across all installed mods (with the exception of undeads, vampires and werewolves). I would really like for all normal npc's such as citizens, bandits, forsworn and soldiers to have a consistent base health of 100. Maybe rising in small increments for bandit chiefs and briarhearts and the like but never reaching any higher than 200. I would also like the amount of health for vampires and werewolves to be dramatically increased with fledglings starting off with 200 and then moving up from there. I use skyrim redone and with the improved ai and weapon damage npc's are relatively tough anyway but my position is that a fatal blow should be a fatal blow and hitting a normal human being in the face with a greatsword 10 times just ruins immersion for me. In most fantasy movies the hero cuts bloody swathes through his normal human enemies with most of the challenge coming from the supernatural enemies and this is the vision I have for skyrim. If anyone know's if this is possible and would be willing to do this I would be forever in your debt. Skyrim is already my favorite game of all time but for me this small annoyance is the only thing preventing it from being absolutely perfect.

 

Thanks,

 

Eejitface :pirate:

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