Vancer2 Posted March 24, 2013 Author Share Posted March 24, 2013 FNVToolkit.esm is as it says in its description"For NVSE related Functions, KEYutil and reference collections 1.04" Link to comment Share on other sites More sharing options...
AKcelsior Posted March 24, 2013 Share Posted March 24, 2013 No that's fine. I have 74 mods in my load order yet only about 10 of them in my patch marked as masters. My merge merges the main game, dlc, a few weapon mods from Millenia and WMX and that's it. Link to comment Share on other sites More sharing options...
AKcelsior Posted March 24, 2013 Share Posted March 24, 2013 I would remove fnvtoolkit.esm. I looked at the mod page, it seems like it's a tool for mod authors more than users. I don't know if it's dangerous to your load order, but I don't think it's necessary. Link to comment Share on other sites More sharing options...
Vancer2 Posted March 24, 2013 Author Share Posted March 24, 2013 As far as Boss goes which last time i check requires yoou to be online right? im posting from a laptop with online capabilites while my FNV is on my desktop :\ so i doubt that will work the best i can do is use FOMM's Boss auto sort Link to comment Share on other sites More sharing options...
AKcelsior Posted March 24, 2013 Share Posted March 24, 2013 There is a way. It requires you have BOSS installed on the offline machine and a flash drive. BOSS saves a copy of the masterlist in your BOSS/NewVegas folder. You can run boss on your online pc, go into the boss folder and copy the masterlist to a flash, drag it onto the offline pc in the boss/newvegas directory and away you go. On the offline PC you need to go to BOSS/Boss.ini and open it and near the top you need to change this: bDoStartupUpdateCheck = True Change it to false so it runs offline and doesn't try to connect. It will then logically go to your most recent masterlist and use that as reference. Link to comment Share on other sites More sharing options...
Vancer2 Posted March 24, 2013 Author Share Posted March 24, 2013 (edited) um ok wow its not letting me edit because apparently bangunrunnerrecipe.esp requires master weaponmodsexpanded well thats all fine and dandy but i just deleted bagunrunnerrecipe and its not even in the load order or in the list of plugins to select during fnedit 0.0 Also before all of this even before i posted this help forum post o was using fnedit .18 :O Edited March 24, 2013 by Vancer2 Link to comment Share on other sites More sharing options...
AKcelsior Posted March 24, 2013 Share Posted March 24, 2013 Lol. Always always always uninstall the mod thru FOMM or NMM. Never delete a mod before uninstalling it or stuff like this happens. What I would do is re-download the mod, install, uninstall, delete. Link to comment Share on other sites More sharing options...
Vancer2 Posted March 24, 2013 Author Share Posted March 24, 2013 (edited) nope had to go to appdata\local\falloutnv and edit plugins :> yep works :D Edited March 24, 2013 by Vancer2 Link to comment Share on other sites More sharing options...
AKcelsior Posted March 24, 2013 Share Posted March 24, 2013 I'll look at this thread throughout the night to try and help you as problems arise. When this is all over you will be a better modder. A "professional" is someone that has made every mistake possible in a certain field. In that aspect we are slowly becoming professional mod users. Link to comment Share on other sites More sharing options...
Vancer2 Posted March 24, 2013 Author Share Posted March 24, 2013 (edited) BTW im making more progress in the last 1 and half hour than i did last nights 13 hour rage induced drive to solve this with ur help of course!!!! ^,^ Edited March 24, 2013 by Vancer2 Link to comment Share on other sites More sharing options...
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