McFearo Posted January 9, 2021 Posted January 9, 2021 I want my NPC companion to say a line of dialogue to the player when they give Melody her bear back or a different one if they rip the bear apart in front of her. I tried typing into the result script field for the dialogue to give the bear back: DixieREF.SayTo Player DixieTopicMelody01 but it's not compiling. Worth noting maybe that the dialogue in question is housed in Dixie's own companion quest and not in the vFortFreeform quest that the dialogue with Melody occurs in. Is that the problem? Does the dialogue I want him to say need to be in the same quest?
ashtonlp101 Posted January 9, 2021 Posted January 9, 2021 You have to put: DixieRef.SayTo Player DixieTopicMelody 1 1 the "1 1" enables headtracking and subtitles
McFearo Posted January 9, 2021 Author Posted January 9, 2021 You have to put: DixieRef.SayTo Player DixieTopicMelody 1 1 the "1 1" enables headtracking and subtitles Omfg my hero, thank you
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