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Npc suddenly hostile mostly select groups of NRC


jesterskull25

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So I found certain faction of NCR are suddenly hostile to me for no reason... There is no way I could be cause it but when they see me they want me dead so far guards at the gate at ncr who are there thanks to nvr and ncr guards at outpost 188 are hostile

Other groups of ncr are fine like the ones who guard the ncr new Vegas farm, ones who are not at the gate or random patrols but if they get near the hostile they are suddenly hostile to me


I only know these because I am tgm testruning the game right while play for real some other time but I just want to make sure it all works because I mod (I don't think a mod is cause this either) or am I completely wrong

Also had a random new Vegas strip securition suddenly get hostile out of the blue have no Idea if it related

Don't say go to a earlier save I have done new game a couple of time and I know this is not the problem

 

please help here my mod list,


FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
NSkies - Vanilla Edition.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
rePopulated Wasteland.esm
Run the Lucky 38.esm
WARZONES - Misanthropy Pure.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
UWHNV-Core.esm
SomeguySeries.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
NVR-Strip.esm
Goodsprings Shack.esp
The New Bison Steve Hotel.esp
UHNV.esp
UWHNV-Addon-DLC.esp
UWHNV-Addon-GRA.esp
UWHNV-Addon-FollowerHome.esp
PerkEveryLevel.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Old World Blues.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Gun Runners' Arsenal.esp
Free the Slaves.esp
NewVegasBounties.esp
NoMainStoryUltimatums.esp
NewVegasBountiesII.esp
RCSS.esp
SecuritronCompanion.esp
TWO BEARS HIGHFIVING.esp
ReputationFixer.esp
GrimyBusinesswearFix.esp
SierraMadrev3.0.esp
UWHNV-Addon-NoCompanionsRoom.esp
The Lucky 38 Empire.esp
CourierCacheWSE.esp
CNR_Beta.esp
NVR-Version_10.esp
NVR-NPCs.esp
NVR-ELECTRO-CTIY_Patch.esp
NVR_rePopulated Wasteland_Patch.esp

Edited by jesterskull25
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  • 5 months later...

If you have companions from a mod with you this might be the cause.

 

The guard npcs are usually more aggressive than the others I have had similar occurrences when having a follower from a mod that did not have the factions set right. if you had companions with you from a mod you might try going there alone if they are not hostile bring the companions one at a time and see if one makes them turn hostile.

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