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Collision Boxes - Animation with Nifskope


IanBitterss

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Ok, I am working on a really basic creature.

I have my model and animations working in game how I wanted them to. (The creature is flying, if that makes a difference at all.)

 

The trouble I'm having is my creature is floating about 2 to 3 "imperial guard" heights above the collision box. So my animations are above the collision box and the player when it attacks and ect.

 

In Nifskope everything appears correctly!

 

 

The collision boxs appear in the correct shape and orientation in game, but not the creature.

What am I miss calculating?

 

I'm 90 precent done, I just need this error addressed

Edited by IanBitterss
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