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Editing a .esp in geck? Get the following error


Ivor84

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File 'JLAPDWv21.esp' contains a form with a master file ID but no match in the master file: (0016199E)

 

 

I'm trying to edit the price of the guns mod JaySuS J-Tec Laser PDW Mk I (http://www.fallout3nexus.com/downloads/file.php?id=818). I check the fallout3 master file and then check the JLAPDWv21.esp file and set it to active, Geck starts loading the files and gets to about 23% and the above error message pops up, can anyone give me some instructions around this problem?

 

 

PS. Just editing the values for my own pleasure.

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it sounds to me like the guy who made the mod as referanced it to a blank master file (on his computer) but not used any dependancies for the final mod. so when other ppl try and open his mod in the GECK they cant, so no modding his weapon values/locations for anyone other than him.

 

atleast, thats what it sounds like.

 

 

~edit, if the price is a problem. then bring up the console. and type

 

player.additem 0000000f 500000

 

and enjoy 500,000 caps. problem with pricing solved ;)

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  • 1 month later...

I'm also trying to edit an .esp and get the same error.

 

Is there no way to work around this???

I'm trying to make a weapon-mod compatible with an ammo-mod, also trying to remove the weapon from certain leveled lists and adding it to a custom leveled list.

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