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GetEquippedWeaponModFlags not working


nognow

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edit: figured it out, tnx

 

GetEquippedWeaponModFlags (https://geckwiki.com/index.php?title=GetEquippedWeaponModFlags) is supposed to return the combined value of bits of the equipped weapon's mods, but it always prints the name of the variable (in the following example, prints "a") Did I make any mistakes in the script below?

I'm new to scripting so apologies if I made some dumb mistake

scn WeapModCheck

 

int a

 

Begin OnEquip player

set a to Player.GetEquippedWeaponModFlags
PrintToConsole a

 

End

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