figor888 Posted January 10, 2021 Share Posted January 10, 2021 I am curious if it would be possible to overhaul staff enchanting to have the option of putting a few different selectable spells into a staff, similar to how multiple enchantments can be put on weapons. Say for example, one could enchant a staff to cast fireball, fast healing, or iron flesh, just as an example, that way a staff would be much more useful. I am guessing this could involve in having a power to select the spell you want. I think this would dovetail nicely with Combat Gameplay Overhaul to allow the play to allow strike with the staff and Ordinator which makes the staff more useful. I think this would benefit early mage characters when running out of mana in the thick of it really starts sucking for the character. Any thoughts on this are appreciated. Link to comment Share on other sites More sharing options...
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