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Armor Mashup and Floating Head


VAZY

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Hello,

I need your help to solve a problem.

When I export my model and I re-attribute the textures via NifSkope. Why, ingame, the werewolf head seems to float and is not attached to the armor. Why she does not follow the body movements, While the textures without attaching she sticks to the armor.

Some screens to illustrate

(Sorry for my bad English i'm French)

http://img109.imageshack.us/img109/2662/screenshot74j.png

http://img33.imageshack.us/img33/7403/screenshot75d.png
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In Nifskope, did you copy the BSLightingShaderProperty from a vanilla mesh, then redirect file paths.

 

If you've done so, and the problem still persists, check the Shader flags under BSLightingShaderProperty, and make sure Skinned is checked.

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