Gorgopis Posted January 12, 2021 Share Posted January 12, 2021 Here is a screen shot of the vanilla female-head nif, showing in close-up how the eyelid openings differ in size. The left eye is more "open" than the right one. This asymmetry continues in many custom-follower NPC-mods. How might one go about moving the vertices on the mesh? Thanks! Please note that the DDS textures do not show this mismatch. But in-game NPC's do. Link to comment Share on other sites More sharing options...
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