KyberRepublic Posted January 13, 2021 Share Posted January 13, 2021 (edited) Hey everyone. So, in this playthrough of Skyrim, my Mehrune's Razor causes a message saying "insufficient charge" everytime I hit an enemy. I am not sure what is causing this. I have tried dropping the weapon and picking it back up and spawning a new one with the console. I cannot charge it, because there is no option to press T to charge it. Here's my load order: # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Special Edition Patch.espRealisticWaterTwo - Resources.esmApachiiHair.esmSkyUI_SE.espCirclets and Masks with all Robes and Hoods.espBlowing in the Wind SSE.espSMIM-SE-Merged-All.espBlowing in the Wind - SMIM Merged All Patch SSE.espELFX - Exteriors.espBlowing in the Wind - ELFX Exteriors Patch SSE.espELFX - Weathers.espICNs_ImmersiveCollegeNPCs.espRaceMenu.espRaceMenuPlugin.espicepenguinworldmapclassic.espFootprints.espRichMerchantsSkyrim_x5.espBarenziahQuestMarkers.espEnhancedLightsandFX.espJKs Skyrim.espSkysan_ELFX_SMIM_Fix.espCutting Room Floor.espELFX Fixes.espJK's - ELFX Patch.espRemove Interior Fog.espMoreBanditCamps.espskyBirds_SSE.espdD-No Spinning Death Animation.espDeadlySpellImpacts.espDeadlySpellImpacts - Two Fire.espChesko_LoreBasedLoadingScreens.espBlendedRoads.espVioLens SE.espHitStop.espBeards.espAHZmoreHUD.espBrows.espNB-Scars.espNoRadialBlur.espProper Aiming.espHothtrooper44_ArmorCompilation.espHothtrooper44_Armor_Ecksstra.espGuard Dialogue Overhaul.espWeapons Armor Clothing & Clutter Fixes.espOpulentThievesGuild.espWeightLessTrueAll.espJK's Dragonsreach.espWACCF_Armor and Clothing Extension.espJK's The Winking Skeever.espBlowing in the Wind - JKs Skyrim Patch.espCloaks.espInigo.espEmbersHD.espJK's Sleeping Giant Inn.espJK's The Bannered Mare.espJK's_WinSk_ELFX_Patch.espImmersive Patrols II.espDawnguardArsenal.espCloaks - Dawnguard.espCloaks - USSEP Patch.espJK's Arcadia's Cauldron.espJKs The Drunken Huntsman.espDragonSteelWeapons.espSkyrim Flora Overhaul.espJKs Skyrim_Cutting Room Floor_Patch.espJKs Whiterun exterior.espThe Paarthurnax Dilemma.espHoldBorderBanners.espgarm_companion.espJK's SkyHaven Forge.espNordic Wanderer.espKynesBreathWeaponPack.espBlendedRoadsFixes.espApocalypse - Magic of Skyrim.espNo Edge Glow - Magic and Transformations.espAutoHideAmmo.espSPTConsistentOlderPeopleSE.espMove it Dammit.espFollowerWander2.espCrittersAintSnitches.espJK's The Bannered Mare ELFX patch.espJK's Sleeping Giant Inn - ELFX Patch.espJK's Warmaiden's.espJK's Warmaiden's ELFX patch.espJK's Belethor's General Goods.espImproved Eyes Skyrim - Serana.espImproved Eyes Skyrim - Vamp.espImproved Eyes Skyrim.espLeftHandRings-1stPersonView.espLeftHandRings.espRunandwalkpaces.espWardsFunctionalitiesExtended.espUniqueBarbas.espFixes for Armor and Clothing Extension.espVanilla Hair Replacer - VHR.espCBBE.espRaceMenuMorphsCBBE.espdD - Enhanced Blood Main.espEBT - skyBirds Patch.espimp_helm_legend.espOpulentThievesGuildPatch.espOpulent Thieves Guild - ELFX Patch.espQuest Conflict Fixes.espFaction Crossbows.espconsistent sensitivity.espFaster running walking and sneaking.espHunters Not Bandits.espFixed body collision.espUnlimited Sprinting.espVisualAnimatedEnchants.espTrueAurielBow.espimp_helm_Immersive_Armors.espImprovedClosefacedHelmets_WACCF.espSkyHUD.espDaedric Dawnbreaker.espEmber_Sword.espSarta Sword.espDragonBoneWeaponsComplete.espDaggerkiin - Johnskyrim.espEnhancedAurielsbow.espCC'sEnhancedOreVeinsSSE-HearthfirePatch.espDawnguard Dont Hunt Cured Vampires.espBuyLumberInLargerStacks.espBuilding materials at Riverwood traders.espDawnguardArsenal_WACCF-ACE_Patch.espDawnguardArsenal_WACCF_Patch.espCommunityOverlays1_0T30.espJKs_The_Winking_Skeever_AlternateStartMods.espRUSTIC SOULGEMS - Unsorted.espFleshFX.espDragonCombatDialogue.espCustomizable Camera.espPerk Points and More Gold for Bounty Quests.espzzMaidOutfits.espBetter Stealth AI for Followers.espnightingaleenchantmentsimproved.espRealistic-Voice.espSimplyFasterArrows.espFasterHorses.espOrdinator - Perks of Skyrim.espApocalypse - Ordinator Compatibility Patch.espOrdinator_WACCF_Patch.espAlternate Start - Live Another Life.espAlternate Start -- New Beginnings.espImmersive Citizens - AI Overhaul.espRealistic AI Detection 2 SE Lite.espCFTO.espCFTO - Immersive Citizens Patch.espCFTO-JK-Patch.espELFXEnhancer.espImmersive Citizens - ELFXEnhancer patch.espRealisticWaterTwo.espELFX Fixes Ragged Flagon Fix.espJKs Skyrim_RWT_Patch.espWACCF_BashedPatchLvlListFix.espDawnguard Map Markers.esp Any help is much appreciated, as a working Mehrune's Razor would be a god send for my current build. Edited January 13, 2021 by KyberRepublic Link to comment Share on other sites More sharing options...
anjenthedog Posted January 13, 2021 Share Posted January 13, 2021 I don't think the default Mehrune's Razor needs charging. Mine has never needed it. I noticed "mehrunesrazor5eng.esp" in your list. maybe it has something to do with that? Link to comment Share on other sites More sharing options...
KyberRepublic Posted January 13, 2021 Author Share Posted January 13, 2021 I don't think the default Mehrune's Razor needs charging. Mine has never needed it. I noticed "mehrunesrazor5eng.esp" in your list. maybe it has something to do with that?You're correct, it shouldn't require charging, but the effect isn't working. That mod was my attempt at fixing it. It didn't work. I've tried disabling it and my mod that gives Daedric Artifacts unlimited enchants, and the message still appears. Link to comment Share on other sites More sharing options...
KyberRepublic Posted January 13, 2021 Author Share Posted January 13, 2021 FIXED! I used a console command to give the weapon 9999 charges. Equip the item in question in your right hand and use: player.setav rightitemcharge 99999 Link to comment Share on other sites More sharing options...
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