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Event for creating item at forge?


saintgrimm92

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A few approaches:

 

Option 1:

Assign the item to a quest reference alias

Add a script to the reference alias using the OnContainerChanged event.

Listen for the new container to be the player inventory and the old container to be none.

 

Option 2:

Assign the player to a quest reference alias

Add a script to the reference alias using the OnItemAdded event.

Use an inventory event filter for just your item

Listen for the form being added to be your item and the source container to be empty.

 

Option 3 & 4:

Same as 1 & 2 but includes using SKSE and the function IsMenuOpen to make sure that a crafting menu is up before recognizing that the item added is the correct one.

 

Option 5:

Probably the best one -- Use the Story Manager with the Craft Item event

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