JiveViking Posted March 27, 2013 Share Posted March 27, 2013 Just added voiced dialog to my companion mod, and now all of the NPCs who don't have a greeting topic do (any other topics they don't have are used as well). What did I do and how do I fix it? I tried giving my companion his own unique voice type, but that didn't work either. Also, I can't seem to figure out how to make a "Bye" option in dialog. Link to comment Share on other sites More sharing options...
Saxxon91 Posted March 27, 2013 Share Posted March 27, 2013 For the conditions of all you NPCs dialogue you need to have GetIsID *Your companion's Editor ID* otherwise any NPC will be able to say it.For the goodbye option you need to add that in the Convorstaion tab, not the Topics tap; it's listed as GOODBYE. Link to comment Share on other sites More sharing options...
JiveViking Posted March 28, 2013 Author Share Posted March 28, 2013 For the conditions of all you NPCs dialogue you need to have GetIsID *Your companion's Editor ID* otherwise any NPC will be able to say it.For the goodbye option you need to add that in the Convorstaion tab, not the Topics tap; it's listed as GOODBYE.Oh, I thought I did that. But thanks man, you were really helpful Link to comment Share on other sites More sharing options...
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