harbinger86 Posted March 27, 2013 Share Posted March 27, 2013 Hi. I'm trying to make an addon to my mod that will cause an NPC which crosses a scale (size) threshold to be able to do a stomp killmove (e.g. like you can do to Chaurus) on enemies. I've got a vague idea of what I need to do script-wise but no clue how to find things, especially the Chaurus kill move. I've learned from peaking inside Dance of Death that killmoves are stored with Idle animations, and I've managed to find in Skyrim.esm where they all live (Animations: Actors\Character\Behaviors\0_Master.hkx > LOOSE), but I can't penetrate the nomenclature which they use nor find anything that would seem to indicate being used on Chaurus. So what I need to find is that exact killmove animation's name. From there, I figure I can do good old scripting trial, error, and elbow grease to get it working, but without that killmove's name I have nothing. Link to comment Share on other sites More sharing options...
DeltaAgent26 Posted March 27, 2013 Share Posted March 27, 2013 have you tried looking for something light the giant foot stomp? Link to comment Share on other sites More sharing options...
harbinger86 Posted March 28, 2013 Author Share Posted March 28, 2013 I did try seeing if I could use the giant foot stomp spell on the PC but it didn't work. I think the actions and animations used in that ability are tied specifically to the giant's skeleton, and when the game can't see those same reference points on the player it refuses to fire the spell. Link to comment Share on other sites More sharing options...
DeltaAgent26 Posted March 28, 2013 Share Posted March 28, 2013 (edited) can you try to see if it can be rescaled to fit humanoids?or using the same basic script, but editing it for humanoids? Edited March 28, 2013 by DeltaAgent26 Link to comment Share on other sites More sharing options...
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