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How to add custom terrain textures and use them in geck.


VintarBC

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Hello everyone, i have a bit of hurry so i'll try to be fast.

 

Im making a worldspace and i have done some custom textures (such as sand, snow, grass etc) So i just kept the original terrain textures structure (Bethesda Softworks\Fallout 3\Data\Textures\landscape\vbc\)

but obviously when i load geck and try to select the custom texture, it just doesn't seems to be there..

 

 

So yeah, the texture is .dds and i did all previous steps fine, my custom models have custom textures and i can see them in geck.

 

I really want to know how to add custom textures or make them work in geck.

I've been looking around the net but dind't find anything.

 

I'll apreciate any help.

 

Thanks

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