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FNIS error line 110


BurntLettuce

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I'm at a loss I've spent all day getting FNIS to work vie reinstalled it at least 5 times, I've made sure that all the mods I use are SE compatible, and even play around with the load order and which mods were active at the time of the FNIS update but I get the same warnings every time I use FNIS. and when I log onto Skyrim everyone is doing the infamous T pose.

 

 

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<
FNIS Behavior V7.6 1/24/2021 10:36:05 PM
Generator: Y:\Steam\steamapps\common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? -
Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Reading 0kal V?.? ...
>>Warning: \character\behaviors\FNIS_DD_Behavior.hkx not Skyrim SE compatible<<
Reading DD V4.0.0 ...
>>Warning: \character\behaviors\FNIS_DD2_Behavior.hkx not Skyrim SE compatible<<
Reading DD2 V4.0.0 ...
>>Warning: \character\behaviors\FNIS_DD3_Behavior.hkx not Skyrim SE compatible<<
Reading DD3 V4.1.0 ...
>>Warning: \character\behaviors\FNIS_DDSL_Behavior.hkx not Skyrim SE compatible<<
Reading DDSL V4.0.0 ...
Reading FNISBase V7.6 ...
Reading FNISCreatureVersion V7.0 ...
Reading FNISSpells V5.0.1 ...
Reading RydinAnimationPack V0.5 ...
Reading SexLab V1.63 ...
Reading SexLabAP V1.63 ...
Reading SexLabAroused V2.9 ...
Reading SexLabCreature V1.63 ...
Reading XPMSE V7.2 ...
Reading ZaZAnimationPack V7.00 ...
All Anim Lists scanned. Generating Behavior Files....
No GENDER directory male
No GENDER directory female
Alternate Animation mods: 5 sets: 47 total groups: 182 added file slots: 1410 alternate files: 1141
Create Creature Behaviors ...
Reading SexLabCreature V1.63 ...
Reading RydinAnimationPack V1.0 ...
3903 animations for 15 mods successfully included (character).
334 animations for 2 mods and 18 creatures successfully included..
5 Warning(s).
there is the results of my FNIS update every time.
and yes before anyone asks I am using FNIS SE, or at least that's what FNIS says and the nexus page I downloaded it off of...

 

 

 

You only need to run FNIS ONCE.

Why do you keep running it?

 

 

First question about the First eror...have you Started SKyrim ONCE through Steam as the first error says?

 

 

 

I did but not since I reinstalled FNIS, and a forum I found about installing it said that I had to run FNIS after I added any animation mods

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I'm at a loss I've spent all day getting FNIS to work vie reinstalled it at least 5 times, I've made sure that all the mods I use are SE compatible, and even play around with the load order and which mods were active at the time of the FNIS update but I get the same warnings every time I use FNIS. and when I log onto Skyrim everyone is doing the infamous T pose.

 

 

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<
FNIS Behavior V7.6 1/24/2021 10:36:05 PM
Generator: Y:\Steam\steamapps\common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? -
Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Reading 0kal V?.? ...
>>Warning: \character\behaviors\FNIS_DD_Behavior.hkx not Skyrim SE compatible<<
Reading DD V4.0.0 ...
>>Warning: \character\behaviors\FNIS_DD2_Behavior.hkx not Skyrim SE compatible<<
Reading DD2 V4.0.0 ...
>>Warning: \character\behaviors\FNIS_DD3_Behavior.hkx not Skyrim SE compatible<<
Reading DD3 V4.1.0 ...
>>Warning: \character\behaviors\FNIS_DDSL_Behavior.hkx not Skyrim SE compatible<<
Reading DDSL V4.0.0 ...
Reading FNISBase V7.6 ...
Reading FNISCreatureVersion V7.0 ...
Reading FNISSpells V5.0.1 ...
Reading RydinAnimationPack V0.5 ...
Reading SexLab V1.63 ...
Reading SexLabAP V1.63 ...
Reading SexLabAroused V2.9 ...
Reading SexLabCreature V1.63 ...
Reading XPMSE V7.2 ...
Reading ZaZAnimationPack V7.00 ...
All Anim Lists scanned. Generating Behavior Files....
No GENDER directory male
No GENDER directory female
Alternate Animation mods: 5 sets: 47 total groups: 182 added file slots: 1410 alternate files: 1141
Create Creature Behaviors ...
Reading SexLabCreature V1.63 ...
Reading RydinAnimationPack V1.0 ...
3903 animations for 15 mods successfully included (character).
334 animations for 2 mods and 18 creatures successfully included..
5 Warning(s).
there is the results of my FNIS update every time.
and yes before anyone asks I am using FNIS SE, or at least that's what FNIS says and the nexus page I downloaded it off of...

 

 

 

You only need to run FNIS ONCE.

Why do you keep running it?

 

 

First question about the First eror...have you Started SKyrim ONCE through Steam as the first error says?

 

 

 

OK ran Skyrim through steam and got rid of that first warning now i have to try to convert those files

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In addition:

 

Reading 0kal V?.? ...
>>Warning: \character\behaviors\FNIS_DD_Behavior.hkx not Skyrim SE compatible<<
Reading DD V4.0.0 ...
>>Warning: \character\behaviors\FNIS_DD2_Behavior.hkx not Skyrim SE compatible<<
Reading DD2 V4.0.0 ...
>>Warning: \character\behaviors\FNIS_DD3_Behavior.hkx not Skyrim SE compatible<<
Reading DD3 V4.1.0 ...
>>Warning: \character\behaviors\FNIS_DDSL_Behavior.hkx not Skyrim SE compatible<<
These are serious errors. These messages mean, that said files are probably still in "Oldrim" format. Animation files from Skyrim LE need to be converted for SE. "Oldrim" animations can't run in SE and can cause trouble like T-Pose and even CTDs. You can either search for a SE conversion - or convert the animations yourself. If you do a port, please be aware that the usual porting procedure also applies for mods using animations. On top, you have to convert your .hkx files to the new SE format.

 

 

 

Do you happen to know where I can find these files cause I've found a couple similar ones but they don't have the _DD_

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I found the mod in question that is causing these errors. Its an le mod that doesn't have an se version (at least I couldn't find one), I've been trying to convert it in CK but every time I try to load the file it loads the master files with it. Is there a way to stop that or does it not matter?

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Do you happen to know where I can find these files cause I've found a couple similar ones but they don't have the _DD_

 

 

They should be in .../Skyrim SE/data/meshes/actors/character/behaviors.

 

I found the mod in question that is causing these errors. Its an le mod that doesn't have an se version (at least I couldn't find one), I've been trying to convert it in CK but every time I try to load the file it loads the master files with it. Is there a way to stop that or does it not matter?

 

 

Shouldn't matter - as long as the master file is there.

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