artificialsloth Posted March 27, 2013 Share Posted March 27, 2013 I wan't to make the npc take 1000 gold from the player. I tried putting Game.GetPlayer().removeItem(gold001, 1000) that in the quest stage but it won't compile. Link to comment Share on other sites More sharing options...
littleork Posted March 28, 2013 Share Posted March 28, 2013 did you set up the properties of gold001? You need to go to the properties tab, add properties, choose miscobject and then gold001. Link to comment Share on other sites More sharing options...
artificialsloth Posted March 28, 2013 Author Share Posted March 28, 2013 did you set up the properties of gold001? You need to go to the properties tab, add properties, choose miscobject and then gold001.Yah I figured that out shortly after posting this but thanks anyway. Link to comment Share on other sites More sharing options...
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