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Papyrus Script CTD


hentaishinri

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Okay, I got another crash. I don't have footprints on. This time I played around 6 days and no crash. The crash happened outside (exterior)

I was attacking a spriggan and right when I did the last hit I crashed (not that it's relevant, I'm just saying what happened before the crash)

here is the papyrus log, I hope someone can make something out of it and tell me what caused the crash -_-

http://s000.tinyupload.com/download.php?file_id=05474745468372514327&t=0547474546837251432747183

EDIT: I should propably mention that this happened in Solthsteim, though I don't see how this is relevant as well. Just putting it out there.

EDIT 2: BOSS log

 

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • HearthFires.esm
  • Dragonborn.esm Active
  • ApachiiHair.esm Active
  • ApachiiHairMales.esm Active
  • Skyrim Project Optimization - Full Version.esm Active
  • JSwords.esm Active
  • SPIKE.esm Active
  • XFLMain.esm Active
    • Note: For safe mod uninstall see special uninstallation instructions on mod page.
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • SoundPropagationOverhaul.esp Active
  • Economics of Skyrim.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Economics of Skyrim - Dawnguard.esp Active
  • Dead Body Collision.esp Active
  • Convenient Horses.esp Active
  • SkyUI.esp Active
  • Cloaks.esp Active
  • Cloaks - Dawnguard.esp Active
  • 1nivWICCloaks.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • 1nivWICSkyCloaksPatch.esp Active
  • Dragonbone Weapons.esp Active
  • Dragonbone Weapons - Faster Arrows.esp Active
  • FaalSizaan.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • JSwordsDistributionBalancePlugin.esp Active
  • NarquelionBow.esp Active
  • Newermind Bow Collection.esp Active
  • TwisterBow.esp Active
  • Unique Uniques.esp Active
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • ERSO 03 - Slighty Mighty Dragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Note: Use the compatibility patch for deadly dragons.
  • DeadlyDragonsArmory.esp Active
  • DeadlyMonsters.esp Active
  • ERSO 04 - Mighty Odahviing.esp Active
  • ERSO 04.2 - Mighty Durnehviir.esp Active
  • ERSO 05 - Dovah Holy Book.esp Active
  • ERSO 07 - Slighty Mighty Dragon Priests.esp Active
  • ERSO 09 - Vendor Trainer Quest-giver protected.esp Active
  • Run For Your Lives.esp Active
  • When Vampires Attack.esp Active
  • whiterun spruce by revan1199.esp Active
  • AchieveThat.esp Active
  • Babette.esp Active
  • Guard Dialogue Overhaul.esp Active
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • dD - Enhanced Blood Main.esp Active
  • dD-Dragonborn-Dawnguard-EBT Patch.esp Active
  • Realistic Lighting Overhaul - Dungeons.esp Active
  • Realistic Lighting Overhaul - Major City Exteriors.esp Active
  • Realistic Lighting Overhaul - Major City Interiors.esp Active
  • Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
  • Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
  • RLO - Adaptive Interiors Vanilla Weathers Patch.esp Active
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • ShowRaceMenuAlternative.esp Active
  • Path of Shadows.esp Active
  • ACE Realistic Fighting.esp Active
  • DragonCombatOverhaulDragonborn.esp Active
  • DragonCombatOverhaulDragonBornPatch.esp Active
  • ACE BYOG.esp Active
  • ACE Speech.esp Active
  • ACE Archery.esp Active
  • ACE Armor.esp Active
  • ACE Enchanting.esp Active
  • ACE Magic.esp Active
  • ACE Melee.esp Active
  • ACE Smithing.esp Active
  • ACE Synergy.esp Active
  • TheEyesOfBeauty.esp Active
  • 3DNPC.esp Active
  • XFLDialogue.esp Active
  • XFLPlugins.esp Active
  • Bashed Patch, 0.esp Active

I got another CTD, this time it was interior, I was fighting one of those little goblin-like creatures and I got a crash when my follower casted fire at him.

I don't have a papyrus log for it, because I disabled it after the last crash, but seeing as how random this is, I suspect I have some mods conflicting and it's not something I did... but how can I find out what's the friggin cause T__T

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  • 7 months later...
  • 1 month later...

Just because we uninstall a MOD, doesn't mean the script doesn't go with it! I love how we spend more time FIXING the game than playing it. I have leftover scripts piling up from MODs that were uninstalled long ago. Ive fixed my gamesave bloating issue with the .ini command lines down to like 13.0 mb, however, I read my Papyrus logs and badabing ... leftovers. Id just like a tool that cleans the leftovers no longer a used MOD and searches for things no loinger there for months gone.

 

Papyrus ... thanks for the CDT's

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