Twizzler77 Posted March 28, 2013 Share Posted March 28, 2013 Hey folks, I'm currently doing a new sword and had a couple of questions regarding previewing the asset. Currently, I'm doing something like this: 1 - Save .dds/.nif files.2 - Start Game/Load save game3 - Add weapon through console4 - Exit out.5 - Rinse and Repeat I'm at the point where I need to make lots of small adjustments to dial in numbers and this workflow is cumbersome. It works, but a faster iteration loop would help immensely. - Is there a way to get an accurate preview in Nifskope? I see Diffuse and maybe a slight specular but none of the shader changes I make show up. I'm making sure to Batch update, etc. - If not in Nifskope, is the CK previewer accurate to what would be seen in-game? From the screenshots I've seen, it looks pretty generic and wouldn't be an accurate preview. Thanks for the help! Link to comment Share on other sites More sharing options...
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