natalie73 Posted January 12, 2009 Share Posted January 12, 2009 Hi, I've been lurking around here awhile, messing around with mods on my own... Recently I tried copying the exact Combat Helmet in the GECK and simply renaming it into EDFCombatHelmet, giving it a new texture set to change the camo pattern on it. When I place the item on an NPC, the helmet appears lopsided, attached to the NPC's ear instead of ontop of their head, where it belongs. I replicated this problem again by simply copying the CombatHelmet entry and changing nothing. Still got the same effect. I searched around the construction set Wiki and around this forum, and found no solution, how can I get the helmet to fit on the head, instead of at their ears? (Edit: I also have trouble with NPCs having non-matching skin, AKA, an African American NPC has white arms but a black face) Link to comment Share on other sites More sharing options...
deliverance6 Posted January 12, 2009 Share Posted January 12, 2009 ive had the same problem with this/. as far as im aware its somthing to do with hats being statics and not armor. but cant give you a solid answer sorry mate Link to comment Share on other sites More sharing options...
natalie73 Posted January 12, 2009 Author Share Posted January 12, 2009 I know someone has to have made hats or helmets that work, all I need is this to continue forward in my mod, and it buggers me horribly when my soldiers end up coming out with their helmets lopsided attached to their ears... Link to comment Share on other sites More sharing options...
farbentier Posted January 13, 2009 Share Posted January 13, 2009 I don't know why, but you have to click character->update facegen model availability. Then it should work. Link to comment Share on other sites More sharing options...
natalie73 Posted January 13, 2009 Author Share Posted January 13, 2009 Yikes, that pretty much solved it. Wow, thank you! Link to comment Share on other sites More sharing options...
farbentier Posted January 13, 2009 Share Posted January 13, 2009 To your other prob in the edit...i had the same, but the faces where all white. Somewhere i read, that you have to add bLoadFaceGenHeadEGTFiles=1 to your FALLOUT.INI. That worked for me. No albinos anymore. Link to comment Share on other sites More sharing options...
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