DynV Posted January 21, 2021 Share Posted January 21, 2021 (edited) As one may see on and (images part of this post)there's multiple objects moved in the small + main hall of Windstad Manor (cell name BYOHHouse2Hjaalmarch), a single one added, and nothing deleted; I'll get to why I did so after explaining my issue. The 1st partition was pretty hard to put in a decent manner (it's still not right yet, but pretty close), so I thought I'd save in case the CK crashed. Curiosity got the better of me and ~2/3 of the changes in-game are not reflected in-game, as one may see on, and Please note that sconces weren't created for the 1st 2 IG SSs. I took great care to position things as I wanted up to the partition and sadly those modifications aren't reflected in the actual game. Would you kindly let me know if there's a way to apply the changes, so I don't have to remake them? The CK is still in memory, and unless my system crash, it should still be there in a couple days. If you'd like to see the file itself, here is it. At the drawing board of Windstad Manor, outside, I saw the option to transform the small house interior to a hallway, which would be a good idea with a full-fledged mansion, but he only have the small house + main hall, and I don't intend on him getting wings until he has a decent more gold than he has. That got me thinking, my PC would have no issue in pushing all the private stuff of the small house to one side, partition that, and the remainder would be a somewhat cluttered hallway; I moved a bit of storage, among other things, to the partitioned off section. Thank you kindly for your assistance Edited January 21, 2021 by DynV Link to comment Share on other sites More sharing options...
maxarturo Posted January 21, 2021 Share Posted January 21, 2021 Do not use a 'Save File' that has seen that cell, position of objects are stored in the 'Save File'. You need to "COC" to that cell to check / examine your changes / edits. Link to comment Share on other sites More sharing options...
DynV Posted January 21, 2021 Author Share Posted January 21, 2021 That's better, but I still miss some things that aren't shown as in CK; from the top of my head: 2 sconces are missing, what's hanging from the rack was moved but not the rack, the chest didn't move. Although I'm not sure if it's because I'm limited in my creation as the outside looks like vanilla with the exception of 2 floating sconces, so I don't have access to the drawing board and overall workbench. The images related to this post were appended to the same post as in the OP, which are:, and Link to comment Share on other sites More sharing options...
ChewNTobacca Posted January 27, 2021 Share Posted January 27, 2021 Do not use a 'Save File' that has seen that cellAs maxarturo says. I've run into this same issue myself. If you load a save that has seen this cell and its changes, the existing data will (partially?) get cooked into the save file and things will not work as intended.. Load an earlier save, at least before your mod was active. Once I did that I had no more issues of the sort. Link to comment Share on other sites More sharing options...
DynV Posted January 27, 2021 Author Share Posted January 27, 2021 ByThat's betterI meant that following the previous post (#2) advice helped. I did not load any file. From the main menu, I opened the console and COCed there directly (as in the OP: BYOHHouse2Hjaalmarch), and since the PC spawned in the nether, I had to tcl to get to the right place (then tcl to get normal). As mentioned in my previous post (#3), I still have a large portion of changes that aren't showed in game (but that are in CK). Link to comment Share on other sites More sharing options...
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