Trestor Posted March 30, 2013 Share Posted March 30, 2013 (edited) Hello guysI need a little help with an item script. This is the plan: If Player or NPC is an argonian (ArgonianRace) and he equips ItemAItemB will be added to his inventory.If he unequips ItemA,Item B will be unequiped.All this should happen without the equip and add sound. Seems to be easy but it isn't (for me) even with skills in java, python and the old GECK scripts Please help me!! Edited March 30, 2013 by Trestor Link to comment Share on other sites More sharing options...
elite403 Posted April 17, 2013 Share Posted April 17, 2013 (edited) Try making a "quest" with aliases pointing to itemA and ItemB, then you can attach scripts to these items via the aliases, and use "OnEquipped()" events in them. Alternatively, if ItemsA and B are unique items you have created, then you can probably attach the scripts directly to these items without the "quest" too, Might work. The CK page for OnEquipped() is here Hope this helps or at least gives you an idea how to proceed. Edited April 17, 2013 by elite403 Link to comment Share on other sites More sharing options...
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