mausetot Posted January 24, 2021 Share Posted January 24, 2021 Hey Guys, I have just finished the sequel to my mod Mausnthamz. During the upload (Bethesda) I noticed a size difference of about 50MB between PC (about 102MB) and Xbox (about 153MB), I think Xbox uses a different packing methode ?Everything runs fine on the PC. As soon as I play on the XboX, however, it crashes every time NPCs (Custom) have to be loaded into my custom cells.With the first part of the same mod I didn't have this problem and it ran smoothly on PC and XboX. I can hardly imagine that the XboX one X should be too weak for that. Is there any trick to optimize this for Xbox? (Text translated with Google Translater, sorry) Link to comment Share on other sites More sharing options...
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