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XboX crash on loading NPCs


mausetot

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Hey Guys,

I have just finished the sequel to my mod Mausnthamz. During the upload (Bethesda) I noticed a size difference of about 50MB between PC (about 102MB) and Xbox (about 153MB), I think Xbox uses a different packing methode ?

Everything runs fine on the PC. As soon as I play on the XboX, however, it crashes every time NPCs (Custom) have to be loaded into my custom cells.
With the first part of the same mod I didn't have this problem and it ran smoothly on PC and XboX. I can hardly imagine that the XboX one X should be too weak for that. Is there any trick to optimize this for Xbox?

 

 

(Text translated with Google Translater, sorry)

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