ArtMurder Posted March 31, 2013 Share Posted March 31, 2013 (edited) EDIT: I got past the CTD, but now I am having an issue with Duke Patricks mod popping up a 'compatibility' error every 2 seconds, I am pretty sure this error is coming from Skyrim Redone. I tried moving Duke Patricks mod way down the L/O, but no luck. I disabled the Combat and AI Modules of SkyRe figuring that would make Duke Patricks fit, but no luck. Is making SkyRe and Duke Patricks work together a crazy dream, or is possible? I have searched high and low for a patch, and it doesn't exist. Here is my Load Order Dawnguard.esm HearthFires.esm Dragonborn.esm ApachiiHair.esm ApachiiHairFemales.esm ApachiiHairMales.esm ETaC - RESOURCES.esm Lanterns Of Skyrim - All In One - Main.esm SPIKE.esm Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp Chesko_Frostfall.esp Rainbows.esp QuieterRestorationDrawnSound.esp Dark Dungeons for Dawnguard.esp StaticMeshImprovementMod.esp Economics of Skyrim.esp 83Willows_101BUGS_V4_HighRes.esp Prometheus_BeastSkeletons.esp Behemoth Dragon.esp BetterFishAdded.esp Cannabis.esp Catsofskyrim.esp Chesko_WearableLantern.esp Crafting300.esp Dogsofskyrim.esp FishingInSkyrim.esp Lanterns Of Skyrim - All In One - RLO.esp Moss Rocks.esp Radiant and Unique Potions and Poisons v2.0 non glow.esp Realistic Wildlife Loot - Reduced.esp ShootingStars.esp Skyrim Immersive Creatures.esp Skyrim Flora Overhaul.esp Convenient Horses.esp Convenient Horses - Unique Frost.esp Auto Unequip Ammo.esp Dragon Soul Relinquishment.esp Footprints.esp IMAGINATOR - Visual Control for Skyrim.esp RaceMenu.esp RaceMenuPlugin.esp WetandCold.esp SkyUI.esp iHUD.esp 1nivWICCloaks.esp hothtrooper44_ArmorCompilation.esp Medusa and Drakul Armors.esp Skyhighrim.esp FaceMasksOfSkyrim.esp Tribunal Maskes by Zairaam.esp ImmersiveArmorsNPCs.esp DeadlyDragons.esp SkyRe_Main.esp SkyRe_EncounterZones.esp SkyRe_EnemyScaling.esp SkyRe_StandingStones.esp SkyRe_Survivalism.esp buildablehouse.esp Tundra Defense.esp Morrowloot_nwah.esp Barenziah's Crown.esp aMidianborn_Skyforge_Weapons.esp Immersive Weapons.esp SkyTEST-RealisticAnimals&Predators.esp dD - Enhanced Blood Main.esp Spells Cast Light.esp Drinking Fountains of Skyrim.esp ETaC - Villages Complete.esp ExpandedWinterholdRuinsExterior.esp AIMP - Antz in my Pantz.esp BetterCitiesWhiterun.esp Better Windhelm.esp RRRE-Lite.esp RRRL-ETaC-Villages-Complete-Patch.esp Realistic Lighting Overhaul - Dungeons.esp Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp Realistic Lighting Overhaul - Major City Interiors.esp Realistic Lighting Overhaul - 3.5 Weathers.esp Realistic Lighting Overhaul - 3.5 Dawnguard Weathers.esp SkyRealism - Time and Travel.esp ToL_Core_by_Brevi.esp ToL_SKSE_by_Brevi.esp Skyrim Medical Enhancements.esp Wrath Of Nature.esp Apocalypse - The Spell Package.esp MidasSkyrim.esp ColettesRevenge.esp EmpoweredMagic.esp EmpoweredMagic_Dawnguard.esp EmpoweredMagic_Dragonborn.esp ForgottenMastery.esp Enchanting Freedom.esp DragonCombatOverhaul.esp DragonCombatOverhaulDragonBornPatch.esp Duke Patricks - Heavy Weapons Combat.esp The Dance of Death - Dawnguard Edition.esp Artifact Disenchanting.esp Artifact Disenchanting - Dawnguard.esp Artifact Disenchanting - Dragonborn.esp FormsEdit.esp Sit Anywhere.esp Beards.esp Brows.esp 3DNPC.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_DrinkingFountains-Patch.esp RND_ETaC-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp UFO - Ultimate Follower Overhaul.esp UFO - Dawnguard AddOn.esp UFO - Heartfire AddOn.esp Blaze Of Eventide.esp moveitLWT.esp Spousetocustomhome.esp Alternate Start - Live Another Life.esp Gri_BeastFeet.esp SkyRe_Races.esp WATER.esp WATER DB Waves.esp Waves.esp RND_Water-Patch.esp RND_RWLReduced-Patch.esp Automatic Variants.esp ASIS-Dependency.esp ASIS.esp ReProccer.esp WTF.esp Edited March 31, 2013 by ArtMurder Link to comment Share on other sites More sharing options...
m0arpheus Posted July 5, 2013 Share Posted July 5, 2013 EDIT: I got past the CTD, but now I am having an issue with Duke Patricks mod popping up a 'compatibility' error every 2 seconds, I am pretty sure this error is coming from Skyrim Redone. I tried moving Duke Patricks mod way down the L/O, but no luck. I disabled the Combat and AI Modules of SkyRe figuring that would make Duke Patricks fit, but no luck. Is making SkyRe and Duke Patricks work together a crazy dream, or is possible? I have searched high and low for a patch, and it doesn't exist. Here is my Load Order Dawnguard.esmHearthFires.esmDragonborn.esmApachiiHair.esmApachiiHairFemales.esmApachiiHairMales.esmETaC - RESOURCES.esmLanterns Of Skyrim - All In One - Main.esmSPIKE.esmUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espUnofficial Dragonborn Patch.espChesko_Frostfall.espRainbows.espQuieterRestorationDrawnSound.espDark Dungeons for Dawnguard.espStaticMeshImprovementMod.espEconomics of Skyrim.esp83Willows_101BUGS_V4_HighRes.espPrometheus_BeastSkeletons.espBehemoth Dragon.espBetterFishAdded.espCannabis.espCatsofskyrim.espChesko_WearableLantern.espCrafting300.espDogsofskyrim.espFishingInSkyrim.espLanterns Of Skyrim - All In One - RLO.espMoss Rocks.espRadiant and Unique Potions and Poisons v2.0 non glow.espRealistic Wildlife Loot - Reduced.espShootingStars.espSkyrim Immersive Creatures.espSkyrim Flora Overhaul.espConvenient Horses.espConvenient Horses - Unique Frost.espAuto Unequip Ammo.espDragon Soul Relinquishment.espFootprints.espIMAGINATOR - Visual Control for Skyrim.espRaceMenu.espRaceMenuPlugin.espWetandCold.espSkyUI.espiHUD.esp1nivWICCloaks.esphothtrooper44_ArmorCompilation.espMedusa and Drakul Armors.espSkyhighrim.espFaceMasksOfSkyrim.espTribunal Maskes by Zairaam.espImmersiveArmorsNPCs.espDeadlyDragons.espSkyRe_Main.espSkyRe_EncounterZones.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espbuildablehouse.espTundra Defense.espMorrowloot_nwah.espBarenziah's Crown.espaMidianborn_Skyforge_Weapons.espImmersive Weapons.espSkyTEST-RealisticAnimals&Predators.espdD - Enhanced Blood Main.espSpells Cast Light.espDrinking Fountains of Skyrim.espETaC - Villages Complete.espExpandedWinterholdRuinsExterior.espAIMP - Antz in my Pantz.espBetterCitiesWhiterun.espBetter Windhelm.espRRRE-Lite.espRRRL-ETaC-Villages-Complete-Patch.espRealistic Lighting Overhaul - Dungeons.espRealistic Lighting Overhaul - Minor Cities & Town Interiors.espRealistic Lighting Overhaul - Major City Interiors.espRealistic Lighting Overhaul - 3.5 Weathers.espRealistic Lighting Overhaul - 3.5 Dawnguard Weathers.espSkyRealism - Time and Travel.espToL_Core_by_Brevi.espToL_SKSE_by_Brevi.espSkyrim Medical Enhancements.espWrath Of Nature.espApocalypse - The Spell Package.espMidasSkyrim.espColettesRevenge.espEmpoweredMagic.espEmpoweredMagic_Dawnguard.espEmpoweredMagic_Dragonborn.espForgottenMastery.espEnchanting Freedom.espDragonCombatOverhaul.espDragonCombatOverhaulDragonBornPatch.espDuke Patricks - Heavy Weapons Combat.espThe Dance of Death - Dawnguard Edition.espArtifact Disenchanting.espArtifact Disenchanting - Dawnguard.espArtifact Disenchanting - Dragonborn.espFormsEdit.espSit Anywhere.espBeards.espBrows.esp3DNPC.espRealisticNeedsandDiseases.espRND_Dawnguard-Patch.espRND_DrinkingFountains-Patch.espRND_ETaC-Patch.espRND_HearthFires-Patch.espRND_Dragonborn-Patch.espUFO - Ultimate Follower Overhaul.espUFO - Dawnguard AddOn.espUFO - Heartfire AddOn.espBlaze Of Eventide.espmoveitLWT.espSpousetocustomhome.espAlternate Start - Live Another Life.espGri_BeastFeet.espSkyRe_Races.espWATER.espWATER DB Waves.espWaves.espRND_Water-Patch.espRND_RWLReduced-Patch.espAutomatic Variants.espASIS-Dependency.espASIS.espReProccer.espWTF.esp Hiya, I was intrigued by your post when I came across it because I'm running a number of the same mods that you are and want to avoid any possible conflicts if possible. Anywho, just wondering if you could help me out here and let me know if your mods ended up working together, especially your combat realism mods like Duke's Heavy Weapons. Thanks! Link to comment Share on other sites More sharing options...
ArtMurder Posted July 5, 2013 Author Share Posted July 5, 2013 EDIT: I got past the CTD, but now I am having an issue with Duke Patricks mod popping up a 'compatibility' error every 2 seconds, I am pretty sure this error is coming from Skyrim Redone. I tried moving Duke Patricks mod way down the L/O, but no luck. I disabled the Combat and AI Modules of SkyRe figuring that would make Duke Patricks fit, but no luck. Is making SkyRe and Duke Patricks work together a crazy dream, or is possible? I have searched high and low for a patch, and it doesn't exist. Here is my Load Order Dawnguard.esm HearthFires.esm Dragonborn.esm ApachiiHair.esm ApachiiHairFemales.esm ApachiiHairMales.esm ETaC - RESOURCES.esm Lanterns Of Skyrim - All In One - Main.esm SPIKE.esm Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp Chesko_Frostfall.esp Rainbows.esp QuieterRestorationDrawnSound.esp Dark Dungeons for Dawnguard.esp StaticMeshImprovementMod.esp Economics of Skyrim.esp 83Willows_101BUGS_V4_HighRes.esp Prometheus_BeastSkeletons.esp Behemoth Dragon.esp BetterFishAdded.esp Cannabis.esp Catsofskyrim.esp Chesko_WearableLantern.esp Crafting300.esp Dogsofskyrim.esp FishingInSkyrim.esp Lanterns Of Skyrim - All In One - RLO.esp Moss Rocks.esp Radiant and Unique Potions and Poisons v2.0 non glow.esp Realistic Wildlife Loot - Reduced.esp ShootingStars.esp Skyrim Immersive Creatures.esp Skyrim Flora Overhaul.esp Convenient Horses.esp Convenient Horses - Unique Frost.esp Auto Unequip Ammo.esp Dragon Soul Relinquishment.esp Footprints.esp IMAGINATOR - Visual Control for Skyrim.esp RaceMenu.esp RaceMenuPlugin.esp WetandCold.esp SkyUI.esp iHUD.esp 1nivWICCloaks.esp hothtrooper44_ArmorCompilation.esp Medusa and Drakul Armors.esp Skyhighrim.esp FaceMasksOfSkyrim.esp Tribunal Maskes by Zairaam.esp ImmersiveArmorsNPCs.esp DeadlyDragons.esp SkyRe_Main.esp SkyRe_EncounterZones.esp SkyRe_EnemyScaling.esp SkyRe_StandingStones.esp SkyRe_Survivalism.esp buildablehouse.esp Tundra Defense.esp Morrowloot_nwah.esp Barenziah's Crown.esp aMidianborn_Skyforge_Weapons.esp Immersive Weapons.esp SkyTEST-RealisticAnimals&Predators.esp dD - Enhanced Blood Main.esp Spells Cast Light.esp Drinking Fountains of Skyrim.esp ETaC - Villages Complete.esp ExpandedWinterholdRuinsExterior.esp AIMP - Antz in my Pantz.esp BetterCitiesWhiterun.esp Better Windhelm.esp RRRE-Lite.esp RRRL-ETaC-Villages-Complete-Patch.esp Realistic Lighting Overhaul - Dungeons.esp Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp Realistic Lighting Overhaul - Major City Interiors.esp Realistic Lighting Overhaul - 3.5 Weathers.esp Realistic Lighting Overhaul - 3.5 Dawnguard Weathers.esp SkyRealism - Time and Travel.esp ToL_Core_by_Brevi.esp ToL_SKSE_by_Brevi.esp Skyrim Medical Enhancements.esp Wrath Of Nature.esp Apocalypse - The Spell Package.esp MidasSkyrim.esp ColettesRevenge.esp EmpoweredMagic.esp EmpoweredMagic_Dawnguard.esp EmpoweredMagic_Dragonborn.esp ForgottenMastery.esp Enchanting Freedom.esp DragonCombatOverhaul.esp DragonCombatOverhaulDragonBornPatch.esp Duke Patricks - Heavy Weapons Combat.esp The Dance of Death - Dawnguard Edition.esp Artifact Disenchanting.esp Artifact Disenchanting - Dawnguard.esp Artifact Disenchanting - Dragonborn.esp FormsEdit.esp Sit Anywhere.esp Beards.esp Brows.esp 3DNPC.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_DrinkingFountains-Patch.esp RND_ETaC-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp UFO - Ultimate Follower Overhaul.esp UFO - Dawnguard AddOn.esp UFO - Heartfire AddOn.esp Blaze Of Eventide.esp moveitLWT.esp Spousetocustomhome.esp Alternate Start - Live Another Life.esp Gri_BeastFeet.esp SkyRe_Races.esp WATER.esp WATER DB Waves.esp Waves.esp RND_Water-Patch.esp RND_RWLReduced-Patch.esp Automatic Variants.esp ASIS-Dependency.esp ASIS.esp ReProccer.esp WTF.esp Hiya, I was intrigued by your post when I came across it because I'm running a number of the same mods that you are and want to avoid any possible conflicts if possible. Anywho, just wondering if you could help me out here and let me know if your mods ended up working together, especially your combat realism mods like Duke's Heavy Weapons. Thanks! Not stably, no. SkyRe doesn't work with ASIS or Duke Patrick's the way I want, and I decide against using SkyTEST do to it having minimal effect on my game, yet messing up another mod I have that modifies the lot of animals. I did however come up with a similar working load order, without using most of these mods, (accept SkyRe which I always use) and I can show you that if you want? ^_^ Link to comment Share on other sites More sharing options...
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