llloyd Posted February 4, 2021 Author Share Posted February 4, 2021 Well, one positive thing to come from all this, I finally fixed the DXGI.DLL bug in SweetFX. On the SweetFX download page there are two 'unofficial' downloads, ver 1.4 and 1.5, I nabbed the 1.5 and in the archive has a folder with the x64 versions of D3D9 and DXGI, replaced SweetFX's versions of those (So dumped the D3D9.DLL to a temp folder so I could rename it to what the old one is named already) and it runs without spewing errors. The old fix was deleting DXGI to stop the errors, now it seems to be working. No time ATM to give it anything longer than a load Skyrim, load save, test Night Eye and all seems right with the world. Later today when I have time I'll give it an extensive test. Link to comment Share on other sites More sharing options...
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