Tatsheoth Posted January 26, 2021 Share Posted January 26, 2021 Hello, recently when I try let player character rising weapon or using VATS after saving my games, it automaticly get CTDs. I downloaded buffout 4 and generated some crash logs, I noticed that in STACK fallout4.esm always displayed as object references, and it seems the issue was happen on player character. Could someone help me figure out what's wrong with any of my mods? That would be very appreciated. Here is the log: Fallout 4 v1.10.163Buffout 4 v1.19.0 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF770612FD6 Fallout4.exe+1B42FD6 SETTINGS:[Compatibility]F4EE: false[Fixes]ActorIsHostileToActor: trueCellInit: trueEncounterZoneReset: trueGreyMovies: trueMovementPlanner: truePackageAllocateLocation: trueSafeExit: trueUnalignedLoad: trueUtilityShader: true[Patches]Achievements: trueBSTextureStreamerLocalHeap: trueHavokMemorySystem: trueMaxStdIO: -1MemoryManager: trueMemoryManagerDebug: falseScaleformAllocator: trueSmallBlockAllocator: true[Warnings]CreateTexture2D: trueImageSpaceAdapter: true SYSTEM SPECS:OS: Microsoft Windows 10 Home v10.0.18362CPU: GenuineIntel Intel® Core i7-9700K CPU @ 3.60GHzGPU #1: Nvidia TU106 [GeForce RTX 2070 Rev. A]GPU #2: Microsoft Microsoft Basic Render DriverPHYSICAL MEMORY: 11.61 GB/15.94 GB PROBABLE CALL STACK:[ 0] 0x7FF770612FD6 Fallout4.exe+1B42FD6 -> 1204430+0x6[ 1] 0x7FF76F49523D Fallout4.exe+09C523D -> 1318359+0x2D[ 2] 0x7FF76F494B1C Fallout4.exe+09C4B1C -> 537435+0x10C[ 3] 0x7FF76F904B40 Fallout4.exe+0E34B40 -> 426899+0x40[ 4] 0x7FF76F968852 Fallout4.exe+0E98852 -> 694340+0x182[ 5] 0x7FF76F9AEEB4 Fallout4.exe+0EDEEB4 -> 353790+0x14[ 6] 0x7FF76EAF3948 Fallout4.exe+0023948 -> 1577322+0xD8[ 7] 0x7FF76F75B111 Fallout4.exe+0C8B111 -> 623917+0x41[ 8] 0x7FF76F75A939 Fallout4.exe+0C8A939 -> 1158833+0x39[ 9] 0x7FF76F720051 Fallout4.exe+0C50051 -> 131272+0x31[10] 0x7FF76F82C147 Fallout4.exe+0D5C147 -> 962329+0x47[11] 0x7FF76F73B011 Fallout4.exe+0C6B011 -> 1271754+0x61[12] 0x7FF76F954DE3 Fallout4.exe+0E84DE3 -> 1235717+0x493[13] 0x7FF76F904B98 Fallout4.exe+0E34B98 -> 426899+0x98[14] 0x7FF76F968852 Fallout4.exe+0E98852 -> 694340+0x182[15] 0x7FF76F9AEEB4 Fallout4.exe+0EDEEB4 -> 353790+0x14[16] 0x7FF76EAF3948 Fallout4.exe+0023948 -> 1577322+0xD8[17] 0x7FF76F75B111 Fallout4.exe+0C8B111 -> 623917+0x41[18] 0x7FF76F75A939 Fallout4.exe+0C8A939 -> 1158833+0x39[19] 0x7FF76F720051 Fallout4.exe+0C50051 -> 131272+0x31[20] 0x7FF76F82C147 Fallout4.exe+0D5C147 -> 962329+0x47[21] 0x7FF76F73B011 Fallout4.exe+0C6B011 -> 1271754+0x61[22] 0x7FF76F954DE3 Fallout4.exe+0E84DE3 -> 1235717+0x493[23] 0x7FF76F904B98 Fallout4.exe+0E34B98 -> 426899+0x98[24] 0x7FF76F968852 Fallout4.exe+0E98852 -> 694340+0x182[25] 0x7FF76F9AEEB4 Fallout4.exe+0EDEEB4 -> 353790+0x14[26] 0x7FF76F9E72DA Fallout4.exe+0F172DA -> 14069+0x28A[27] 0x7FF76F9E0884 Fallout4.exe+0F10884 -> 1466591+0x94[28] 0x7FF76F7273B6 Fallout4.exe+0C573B6 -> 842638+0x136[29] 0x7FF76F72726B Fallout4.exe+0C5726B -> 670083+0x2B[30] 0x7FF76F720530 Fallout4.exe+0C50530 -> 729395+0x3A0[31] 0x7FF76F73E627 Fallout4.exe+0C6E627 -> 345363+0x47[32] 0x7FF76F73C8CD Fallout4.exe+0C6C8CD -> 1328179+0xFD[33] 0x7FF76F8E490C Fallout4.exe+0E1490C -> 1275301+0x12C[34] 0x7FF76F809F09 Fallout4.exe+0D39F09 -> 1318162+0xC9[35] 0x7FF76F78E3B5 Fallout4.exe+0CBE3B5 -> 556439+0xF5[36] 0x7FF76F78E5B7 Fallout4.exe+0CBE5B7 -> 169721+0x17[37] 0x7FF76F78D20D Fallout4.exe+0CBD20D -> 151212+0x7D[38] 0x7FF76F7907A7 Fallout4.exe+0CC07A7 -> 1166392+0x87[39] 0x7FF7705ECFED Fallout4.exe+1B1CFED -> 1079791+0x3D[40] 0x7FFDCC397C24 KERNEL32.DLL+0017C24[41] 0x7FFDCD7AD4D1 ntdll.dll+006D4D1 REGISTERS:RAX 0x5F7FFFF0C365D6DF (size_t)RCX 0x5F7FFFF0C365D6DF (size_t)RDX 0x0 (size_t)RBX 0x0 (size_t)RSP 0xA09A72ED00 (void*)RBP 0x0 (size_t)RSI 0x0 (size_t)RDI 0x265D0883200 (void*)R8 0xFFFFFFFF (size_t)R9 0x0 (size_t)R10 0x3 (size_t)R11 0xA09A72EE90 (void*)R12 0x0 (size_t)R13 0x266025E6020 (CloakEffect*)R14 0x265D0831E08 (void*)R15 0x0 (size_t) STACK:[RSP+0 ] 0x2666840B040 (void*)[RSP+8 ] 0x7FF7701ECA36 (void* -> Fallout4.exe+171CA36)[RSP+10 ] 0x266D0888610 (hkbBehaviorGraph*)[RSP+18 ] 0x26668710918 (void*)[RSP+20 ] 0x2666840B040 (void*)[RSP+28 ] 0xA09A72EE30 (void*)[RSP+30 ] 0x0 (size_t)[RSP+38 ] 0x0 (size_t)[RSP+40 ] 0x0 (size_t)[RSP+48 ] 0x7FF76F49523D (void* -> Fallout4.exe+09C523D)[RSP+50 ] 0x1 (size_t)[RSP+58 ] 0x7FF76EAF44E3 (void* -> Fallout4.exe+00244E3)[RSP+60 ] 0x265D0883200 (void*)[RSP+68 ] 0x7FF76F93A731 (void* -> Fallout4.exe+0E6A731)[RSP+70 ] 0x265D0883200 (void*)[RSP+78 ] 0x7FF76F494B1C (void* -> Fallout4.exe+09C4B1C)[RSP+80 ] 0x265D0883200 (void*)[RSP+88 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+90 ] 0x0 (size_t)[RSP+98 ] 0x265D0831E08 (void*)[RSP+A0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+A8 ] 0x7FF76F904B40 (void* -> Fallout4.exe+0E34B40)[RSP+B0 ] 0x265D08FCE00 (void*)[RSP+B8 ] 0x265D08FCE00 (void*)[RSP+C0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+C8 ] 0x0 (size_t)[RSP+D0 ] 0x265D0831E08 (void*)[RSP+D8 ] 0x7FF76F968852 (void* -> Fallout4.exe+0E98852)[RSP+E0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+E8 ] 0x265D08FCE00 (void*)[RSP+F0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+F8 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+100 ] 0x0 (size_t)[RSP+108 ] 0x265D0831E08 (void*)[RSP+110 ] 0x266025E6020 (CloakEffect*)[RSP+118 ] 0x0 (size_t)[RSP+120 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+128 ] 0x0 (size_t)[RSP+130 ] 0x200000 (size_t)[RSP+138 ] 0x7FF76F9AEEB4 (void* -> Fallout4.exe+0EDEEB4)[RSP+140 ] 0x7FF771C09CD8 (void* -> Fallout4.exe+3139CD8)[RSP+148 ] 0x7FFD813C9251 (void* -> tbbmalloc.dll+0019251)[RSP+150 ] 0x0 (size_t)[RSP+158 ] 0x1 (size_t)[RSP+160 ] 0xA09A72EEE8 (void*)[RSP+168 ] 0x7FF76EAF3948 (void* -> Fallout4.exe+0023948)[RSP+170 ] 0x800 (size_t)[RSP+178 ] 0x7FF76F75AF39 (void* -> Fallout4.exe+0C8AF39)[RSP+180 ] 0x0 (size_t)[RSP+188 ] 0x266C8E17100 (void*)[RSP+190 ] 0x265D0831D90 (void*)[RSP+198 ] 0x2652F588180 (void*)[RSP+1A0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+1A8 ] 0x7FF76F75B111 (void* -> Fallout4.exe+0C8B111)[RSP+1B0 ] 0x265D0831E08 (void*)[RSP+1B8 ] 0x0 (size_t)[RSP+1C0 ] 0x0 (size_t)[RSP+1C8 ] 0x266B052F2F0 (void*)[RSP+1D0 ] 0x0 (size_t)[RSP+1D8 ] 0x7FF76F75A939 (void* -> Fallout4.exe+0C8A939)[RSP+1E0 ] 0x200000 (size_t)[RSP+1E8 ] 0x0 (size_t)[RSP+1F0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+1F8 ] 0x2652F588180 (void*)[RSP+200 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+208 ] 0x7FF76F720051 (void* -> Fallout4.exe+0C50051)[RSP+210 ] 0x266B052F2F8 (void*)[RSP+218 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+220 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+228 ] 0x0 (size_t)[RSP+230 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+238 ] 0x7FF76F82C147 (void* -> Fallout4.exe+0D5C147)[RSP+240 ] 0x0 (size_t)[RSP+248 ] 0x265EDD27970 (void*)[RSP+250 ] 0x48 (size_t)[RSP+258 ] 0xFFFFFFFF00000001 (size_t)[RSP+260 ] 0x2D (size_t)[RSP+268 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+270 ] 0x0 (size_t)[RSP+278 ] 0x0 (size_t)[RSP+280 ] 0x0 (size_t)[RSP+288 ] 0x0 (size_t)[RSP+290 ] 0x0 (size_t)[RSP+298 ] 0x0 (size_t)[RSP+2A0 ] 0x0 (size_t)[RSP+2A8 ] 0x0 (size_t)[RSP+2B0 ] 0x0 (size_t)[RSP+2B8 ] 0x0 (size_t)[RSP+2C0 ] 0x0 (size_t)[RSP+2C8 ] 0x0 (size_t)[RSP+2D0 ] 0x0 (size_t)[RSP+2D8 ] 0x0 (size_t)[RSP+2E0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+2E8 ] 0x7FF76F73B011 (void* -> Fallout4.exe+0C6B011)[RSP+2F0 ] 0x265D0831F38 (void*)[RSP+2F8 ] 0x0 (size_t)[RSP+300 ] 0x0 (size_t)[RSP+308 ] 0x7FF76F93127D (void* -> Fallout4.exe+0E6127D)[RSP+310 ] 0x0 (size_t)[RSP+318 ] 0x7FF76F954DE3 (void* -> Fallout4.exe+0E84DE3)[RSP+320 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+328 ] 0x265D0831D00 (void*)[RSP+330 ] 0x265D0831FD0 (void*)[RSP+338 ] 0xFFFFFFFFFFFFFFFE (size_t)[RSP+340 ] 0x0 (size_t)[RSP+348 ] 0x265D0831E08 (void*)[RSP+350 ] 0x0 (size_t)[RSP+358 ] 0x265D0831D00 (void*)[RSP+360 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+368 ] 0x7FF76F904B98 (void* -> Fallout4.exe+0E34B98)[RSP+370 ] 0x265D08FCE00 (void*)[RSP+378 ] 0x265D08FCE00 (void*)[RSP+380 ] 0x0 (size_t)[RSP+388 ] 0x0 (size_t)[RSP+390 ] 0x265D0831E08 (void*)[RSP+398 ] 0x7FF76F968852 (void* -> Fallout4.exe+0E98852)[RSP+3A0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+3A8 ] 0x265D08FCE00 (void*)[RSP+3B0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+3B8 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+3C0 ] 0x0 (size_t)[RSP+3C8 ] 0x265D0831E08 (void*)[RSP+3D0 ] 0x266025E6020 (CloakEffect*)[RSP+3D8 ] 0x0 (size_t)[RSP+3E0 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+3E8 ] 0x0 (size_t)[RSP+3F0 ] 0x200000 (size_t)[RSP+3F8 ] 0x7FF76F9AEEB4 (void* -> Fallout4.exe+0EDEEB4)[RSP+400 ] 0x7FF771C09CD8 (void* -> Fallout4.exe+3139CD8)[RSP+408 ] 0x2652F5C7F18 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)[RSP+410 ] 0x7FFD813E83C0 (void* -> tbbmalloc.dll+00383C0)[RSP+418 ] 0x1 (size_t)[RSP+420 ] 0xA09A72F1A8 (void*)[RSP+428 ] 0x7FF76EAF3948 (void* -> Fallout4.exe+0023948)[RSP+430 ] 0x800 (size_t)[RSP+438 ] 0x7FF76F75AF39 (void* -> Fallout4.exe+0C8AF39)[RSP+440 ] 0x0 (size_t)[RSP+448 ] 0x26669373E60 (void*)[RSP+450 ] 0x265D0831D90 (void*)[RSP+458 ] 0x2652F588180 (void*)[RSP+460 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+468 ] 0x7FF76F75B111 (void* -> Fallout4.exe+0C8B111)[RSP+470 ] 0x265D0831E08 (void*)[RSP+478 ] 0x0 (size_t)[RSP+480 ] 0x0 (size_t)[RSP+488 ] 0x266B052F2F0 (void*)[RSP+490 ] 0x0 (size_t)[RSP+498 ] 0x7FF76F75A939 (void* -> Fallout4.exe+0C8A939)[RSP+4A0 ] 0x26600200000 (void*)[RSP+4A8 ] 0x0 (size_t)[RSP+4B0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+4B8 ] 0x2652F588180 (void*)[RSP+4C0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+4C8 ] 0x7FF76F720051 (void* -> Fallout4.exe+0C50051)[RSP+4D0 ] 0x266B052F2F8 (void*)[RSP+4D8 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+4E0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+4E8 ] 0x0 (size_t)[RSP+4F0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+4F8 ] 0x7FF76F82C147 (void* -> Fallout4.exe+0D5C147)[RSP+500 ] 0x0 (size_t)[RSP+508 ] 0x0 (size_t)[RSP+510 ] 0x0 (size_t)[RSP+518 ] 0x266633FEFE8 (void*)[RSP+520 ] 0x2D (size_t)[RSP+528 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+530 ] 0x0 (size_t)[RSP+538 ] 0x0 (size_t)[RSP+540 ] 0x0 (size_t)[RSP+548 ] 0x0 (size_t)[RSP+550 ] 0x0 (size_t)[RSP+558 ] 0x0 (size_t)[RSP+560 ] 0x0 (size_t)[RSP+568 ] 0x0 (size_t)[RSP+570 ] 0x0 (size_t)[RSP+578 ] 0x0 (size_t)[RSP+580 ] 0x0 (size_t)[RSP+588 ] 0x0 (size_t)[RSP+590 ] 0x0 (size_t)[RSP+598 ] 0x0 (size_t)[RSP+5A0 ] 0x26602537940 (PeakValueModifierEffect*)[RSP+5A8 ] 0x7FF76F73B011 (void* -> Fallout4.exe+0C6B011)[RSP+5B0 ] 0x265D0831F38 (void*)[RSP+5B8 ] 0x1 (size_t)[RSP+5C0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+5C8 ] 0x265D0831D00 (void*)[RSP+5D0 ] 0xA09A72F530 (void*)[RSP+5D8 ] 0x7FF76F954DE3 (void* -> Fallout4.exe+0E84DE3)[RSP+5E0 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+5E8 ] 0x265D0831D00 (void*)[RSP+5F0 ] 0x265D0831FD0 (void*)[RSP+5F8 ] 0x265D0831E08 (void*)[RSP+600 ] 0xA09A72F518 (void*)[RSP+608 ] 0x7FF774583BF0 (ProcessLists*)[RSP+610 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+618 ] 0x265D0831D00 (void*)[RSP+620 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+628 ] 0x7FF76F904B98 (void* -> Fallout4.exe+0E34B98)[RSP+630 ] 0x265D08FCE00 (void*)[RSP+638 ] 0x265D08FCE00 (void*)[RSP+640 ] 0xA09A72F530 (void*)[RSP+648 ] 0x0 (size_t)[RSP+650 ] 0x7FF774583BF0 (ProcessLists*)[RSP+658 ] 0x7FF76F968852 (void* -> Fallout4.exe+0E98852)[RSP+660 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+668 ] 0x265D08FCE00 (void*)[RSP+670 ] 0x265D01045B8 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+678 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+680 ] 0xA09A72F518 (void*)[RSP+688 ] 0x7FF774583BF0 (ProcessLists*)[RSP+690 ] 0x266025E6020 (CloakEffect*)[RSP+698 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+6A0 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+6A8 ] 0xA09A72F530 (void*)[RSP+6B0 ] 0x800 (size_t)[RSP+6B8 ] 0x7FF76F9AEEB4 (void* -> Fallout4.exe+0EDEEB4)[RSP+6C0 ] 0x1 (size_t)[RSP+6C8 ] 0x1 (size_t)[RSP+6D0 ] 0xA09A72F518 (void*)[RSP+6D8 ] 0x1 (size_t)[RSP+6E0 ] 0xA09A72F530 (void*)[RSP+6E8 ] 0x7FF76F9E72DA (void* -> Fallout4.exe+0F172DA)[RSP+6F0 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+6F8 ] 0x2660213F200 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01863FForm Type: 45File: ""Flags: 0x00010508Form ID: 0xFF01B23CForm Type: 65[RSP+700 ] 0xFFFFFFFF (size_t)[RSP+708 ] 0xA09A72F530 (void*)[RSP+710 ] 0x47AF0355C799FEDF (size_t)[RSP+718 ] 0x26545F53043 (void*)[RSP+720 ] 0x7FF7717196C8 (void* -> Fallout4.exe+2C496C8)[RSP+728 ] 0xA09A72F530 (void*)[RSP+730 ] 0x47AF0355C799FEDF (size_t)[RSP+738 ] 0x45F53043 (size_t)[RSP+740 ] 0x7FF771719DB8 (void* -> Fallout4.exe+2C49DB8)[RSP+748 ] 0xA09A72F530 (void*)[RSP+750 ] 0xC50A4F80C485FCC0 (size_t)[RSP+758 ] 0x80000000C2C07380 (size_t)[RSP+760 ] 0x0 (size_t)[RSP+768 ] 0x0 (size_t)[RSP+770 ] 0x45800000 (size_t)[RSP+778 ] 0x0 (size_t)[RSP+780 ] 0x7FF774583BF0 (ProcessLists*)[RSP+788 ] 0x266025E6020 (CloakEffect*)[RSP+790 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+798 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+7A0 ] 0x265E9A67240 (SpellItem*)File: "FP_FamilyPlanningEnhanced.esp"Flags: 0x00000008Form ID: 0x21002EBFForm Type: 25Full Name: ""[RSP+7A8 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+7B0 ] 0x266B0542200 (void*)[RSP+7B8 ] 0x7FF76F9E0884 (void* -> Fallout4.exe+0F10884)[RSP+7C0 ] 0x265DB695600 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF018337Form Type: 45File: "Fallout4.esm"Flags: 0x00400449Form ID: 0x0017429BForm Type: 65[RSP+7C8 ] 0xA09A72F530 (void*)[RSP+7D0 ] 0xA0002040C8 (size_t)[RSP+7D8 ] 0x7FF7705E1325 (void* -> Fallout4.exe+1B11325)[RSP+7E0 ] 0x3C830000 (size_t)[RSP+7E8 ] 0x0 (size_t)[RSP+7F0 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+7F8 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+800 ] 0xA09A72F610 (void*)[RSP+808 ] 0x7FF76F7273B6 (void* -> Fallout4.exe+0C573B6)[RSP+810 ] 0x7FF774583BF0 (ProcessLists*)[RSP+818 ] 0xA09A72F530 (void*)[RSP+820 ] 0x2652F686940 (ActorValueInfo*)File: ""Flags: 0x00000008Form ID: 0x00000310Form Type: 98Full Name: ""[RSP+828 ] 0x0 (size_t)[RSP+830 ] 0x2656C624030 (ScrapHeap*)[RSP+838 ] 0x266B0542200 (void*)[RSP+840 ] 0x20 (size_t)[RSP+848 ] 0x18 (size_t)[RSP+850 ] 0x0 (size_t)[RSP+858 ] 0x2652F686940 (ActorValueInfo*)File: ""Flags: 0x00000008Form ID: 0x00000310Form Type: 98Full Name: ""[RSP+860 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+868 ] 0x7FF76F75B5AA (void* -> Fallout4.exe+0C8B5AA)[RSP+870 ] 0x0 (size_t)[RSP+878 ] 0x26600000000 (void*)[RSP+880 ] 0x266C4FBEEC0 (ValueModifierEffect*)[RSP+888 ] 0x1 (size_t)[RSP+890 ] 0x0 (size_t)[RSP+898 ] 0x0 (size_t)[RSP+8A0 ] 0x0 (size_t)[RSP+8A8 ] 0x7FF76F2ECF8F (void* -> Fallout4.exe+081CF8F)[RSP+8B0 ] 0x0 (size_t)[RSP+8B8 ] 0x7FF76F73CC6F (void* -> Fallout4.exe+0C6CC6F)[RSP+8C0 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+8C8 ] 0x265E1A553C0 (PeakValueModifierEffect*)[RSP+8D0 ] 0x7FF771719DB8 (void* -> Fallout4.exe+2C49DB8)[RSP+8D8 ] 0xA09A72F530 (void*)[RSP+8E0 ] 0x3C830000 (size_t)[RSP+8E8 ] 0x0 (size_t)[RSP+8F0 ] 0xA09A72F6B9 (void*)[RSP+8F8 ] 0xFFFFFFFF (size_t)[RSP+900 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+908 ] 0x266025E6020 (CloakEffect*)[RSP+910 ] 0x500 (size_t)[RSP+918 ] 0x0 (size_t)[RSP+920 ] 0xA09A72F6B9 (void*)[RSP+928 ] 0x7FF76F72726B (void* -> Fallout4.exe+0C5726B)[RSP+930 ] 0x266025E6020 (CloakEffect*)[RSP+938 ] 0x7FF76F73CC6F (void* -> Fallout4.exe+0C6CC6F)[RSP+940 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+948 ] 0x0 (size_t)[RSP+950 ] 0x3C830000 (size_t)[RSP+958 ] 0x0 (size_t)[RSP+960 ] 0xA00 (size_t)[RSP+968 ] 0x7FF76F720530 (void* -> Fallout4.exe+0C50530)[RSP+970 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+978 ] 0x266025E6020 (CloakEffect*)[RSP+980 ] 0xA09A72F6B9 (void*)[RSP+988 ] 0x0 (size_t)[RSP+990 ] 0x2656C623710 (void*)[RSP+998 ] 0x100 (size_t)[RSP+9A0 ] 0x100 (size_t)[RSP+9A8 ] 0x20 (size_t)[RSP+9B0 ] 0x7FFD813E83C0 (void* -> tbbmalloc.dll+00383C0)[RSP+9B8 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+9C0 ] 0x443DDF5B (size_t)[RSP+9C8 ] 0x0 (size_t)[RSP+9D0 ] 0x3C830000 (size_t)[RSP+9D8 ] 0x0 (size_t)[RSP+9E0 ] 0x0 (size_t)[RSP+9E8 ] 0x0 (size_t)[RSP+9F0 ] 0x0 (size_t)[RSP+9F8 ] 0x0 (size_t)[RSP+A00 ] 0xA09A72F790 (void*)[RSP+A08 ] 0x266025E6020 (CloakEffect*)[RSP+A10 ] 0x266B052F368 (void*)[RSP+A18 ] 0x7FF76F73E627 (void* -> Fallout4.exe+0C6E627)[RSP+A20 ] 0x26600200000 (void*)[RSP+A28 ] 0x265D0104210 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+A30 ] 0x2659EA75850 (void*)[RSP+A38 ] 0x7FF7705E1325 (void* -> Fallout4.exe+1B11325)[RSP+A40 ] 0x9C0 (size_t)[RSP+A48 ] 0x7FF76F2ECFC2 (void* -> Fallout4.exe+081CFC2)[RSP+A50 ] 0x73 (size_t)[RSP+A58 ] 0x2659EA75850 (void*)[RSP+A60 ] 0x2656C623710 (void*)[RSP+A68 ] 0x7FF76F73C8CD (void* -> Fallout4.exe+0C6C8CD)[RSP+A70 ] 0x2 (size_t)[RSP+A78 ] 0x265D0831F38 (void*)[RSP+A80 ] 0x266B052F030 (void*)[RSP+A88 ] 0x2667BE92CC0 (BSAnimationGraphManager*)[RSP+A90 ] 0xA09A72F7F8 (void*)[RSP+A98 ] 0xA09A72F7A0 (void*)[RSP+AA0 ] 0x2656C624030 (ScrapHeap*)[RSP+AA8 ] 0x266B0542300 (void*)[RSP+AB0 ] 0x26500000020 (void*)[RSP+AB8 ] 0x0 (size_t)[RSP+AC0 ] 0x9C0 (size_t)[RSP+AC8 ] 0x265D0104148 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+AD0 ] 0x265D0104100 (PlayerCharacter*)Object Reference: File: "Fallout4.esm"Flags: 0x00040009Form ID: 0x00000007Form Type: 45File: ""Flags: 0x00440448Form ID: 0x00000014Form Type: 65[RSP+AD8 ] 0x2659EA75850 (void*)[RSP+AE0 ] 0x0 (size_t)[RSP+AE8 ] 0x7FF76F8E490C (void* -> Fallout4.exe+0E1490C)[RSP+AF0 ] 0x2656C623710 (void*)[RSP+AF8 ] 0xA03C830000 (size_t)[RSP+B00 ] 0x2 (size_t)[RSP+B08 ] 0x0 (size_t)[RSP+B10 ] 0x0 (size_t)[RSP+B18 ] 0x0 (size_t)[RSP+B20 ] 0x0 (size_t)[RSP+B28 ] 0x0 (size_t)[RSP+B30 ] 0x3C75C290 (size_t)[RSP+B38 ] 0x0 (size_t)[RSP+B40 ] 0x0 (size_t)[RSP+B48 ] 0x7FF77453BDC0 (JobListManager::ServingThread*)[RSP+B50 ] 0x2659E8F1CC0 (void*)[RSP+B58 ] 0x7FF76F809F09 (void* -> Fallout4.exe+0D39F09)[RSP+B60 ] 0x2652F5C7D80 (Main*)[RSP+B68 ] 0x2659EA75850 (void*)[RSP+B70 ] 0x0 (size_t)[RSP+B78 ] 0x7FF7705FD36E (void* -> Fallout4.exe+1B2D36E)[RSP+B80 ] 0x0 (size_t)[RSP+B88 ] 0x0 (size_t)[RSP+B90 ] 0x0 (size_t)[RSP+B98 ] 0x0 (size_t)[RSP+BA0 ] 0x2659E8F1AE0 (void*)[RSP+BA8 ] 0x7FF76F78E3B5 (void* -> Fallout4.exe+0CBE3B5)[RSP+BB0 ] 0x0 (size_t)[RSP+BB8 ] 0x2659E8F1AE0 (void*)[RSP+BC0 ] 0x7FF77453BDC0 (JobListManager::ServingThread*)[RSP+BC8 ] 0x0 (size_t)[RSP+BD0 ] 0x47AF0355C799FEDF (size_t)[RSP+BD8 ] 0x45F53043 (size_t)[RSP+BE0 ] 0x2659E8F1AC0 (void*)[RSP+BE8 ] 0x7FF76F78E5B7 (void* -> Fallout4.exe+0CBE5B7)[RSP+BF0 ] 0x2659EA75848 (void*)[RSP+BF8 ] 0x0 (size_t)[RSP+C00 ] 0x7FF77453BDC0 (JobListManager::ServingThread*)[RSP+C08 ] 0x2659E8F1AC0 (void*)[RSP+C10 ] 0x0 (size_t)[RSP+C18 ] 0x7FF76F78D20D (void* -> Fallout4.exe+0CBD20D)[RSP+C20 ] 0x2659EA75848 (void*)[RSP+C28 ] 0x2659EA75850 (void*)[RSP+C30 ] 0x0 (size_t)[RSP+C38 ] 0x4930 (size_t)[RSP+C40 ] 0x0 (size_t)[RSP+C48 ] 0x0 (size_t)[RSP+C50 ] 0x7FF77453BDC0 (JobListManager::ServingThread*)[RSP+C58 ] 0x7FF76F7907A7 (void* -> Fallout4.exe+0CC07A7)[RSP+C60 ] 0x2659EA75800 (void*)[RSP+C68 ] 0x2659EA75850 (void*)[RSP+C70 ] 0x0 (size_t)[RSP+C78 ] 0x0 (size_t)[RSP+C80 ] 0x7FF77453BDC0 (JobListManager::ServingThread*)[RSP+C88 ] 0x7FF7705ECFED (void* -> Fallout4.exe+1B1CFED)[RSP+C90 ] 0x4954 (size_t)[RSP+C98 ] 0xA09A72F9B0 (void*)[RSP+CA0 ] 0x2652F58BC90 (void*)[RSP+CA8 ] 0x0 (size_t)[RSP+CB0 ] 0x7FF77453BDC0 (JobListManager::ServingThread*)[RSP+CB8 ] 0x0 (size_t)[RSP+CC0 ] 0x0 (size_t)[RSP+CC8 ] 0x7FFDCC397C24 (void* -> KERNEL32.DLL+0017C24)[RSP+CD0 ] 0x0 (size_t)[RSP+CD8 ] 0x0 (size_t)[RSP+CE0 ] 0x0 (size_t)[RSP+CE8 ] 0x0 (size_t)[RSP+CF0 ] 0x0 (size_t)[RSP+CF8 ] 0x7FFDCD7AD4D1 (void* -> ntdll.dll+006D4D1)[RSP+D00 ] 0x0 (size_t)[RSP+D08 ] 0x0 (size_t)[RSP+D10 ] 0x0 (size_t)[RSP+D18 ] 0x0 (size_t)[RSP+D20 ] 0x0 (size_t)[RSP+D28 ] 0x0 (size_t)[RSP+D30 ] 0x754E9F1C00000000 (size_t)[RSP+D38 ] 0x0 (size_t)[RSP+D40 ] 0x0 (size_t)[RSP+D48 ] 0x7FFDCB140F90 (void* -> KERNELBASE.dll+0100F90)[RSP+D50 ] 0xA09A72DE00 (void*)[RSP+D58 ] 0xE5A908C00007FFDB (size_t)[RSP+D60 ] 0x7FFDBE5A908C (void* -> dbghelp.dll+01A908C)[RSP+D68 ] 0xA09A72DE00 (void*)[RSP+D70 ] 0x0 (size_t)[RSP+D78 ] 0x0 (size_t)[RSP+D80 ] 0x0 (size_t)[RSP+D88 ] 0x0 (size_t)[RSP+D90 ] 0x0 (size_t)[RSP+D98 ] 0x0 (size_t)[RSP+DA0 ] 0x0 (size_t)[RSP+DA8 ] 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0x7FFDC9880000rsaenh.dll 0x7FFDC9950000IPHLPAPI.DLL 0x7FFDC9AE0000DNSAPI.dll 0x7FFDC9B20000MSWSOCK.dll 0x7FFDC9E30000CRYPTBASE.DLL 0x7FFDCA030000NTASN1.dll 0x7FFDCA0C0000ncrypt.dll 0x7FFDCA100000DEVOBJ.dll 0x7FFDCA3D0000DPAPI.DLL 0x7FFDCA420000SspiCli.dll 0x7FFDCA4D0000USERENV.dll 0x7FFDCA510000UMPDC.dll 0x7FFDCA5F0000MSASN1.dll 0x7FFDCA600000profapi.dll 0x7FFDCA620000powrprof.dll 0x7FFDCA650000kernel.appcore.dll 0x7FFDCA6A0000win32u.dll 0x7FFDCA6C0000cryptsp.dll 0x7FFDCA6F0000ucrtbase.dll 0x7FFDCA710000windows.storage.dll 0x7FFDCA810000cfgmgr32.dll 0x7FFDCAFF0000KERNELBASE.dll 0x7FFDCB040000bcryptPrimitives.dll 0x7FFDCB3A0000bcrypt.dll 0x7FFDCB430000gdi32full.dll 0x7FFDCB460000msvcp_win.dll 0x7FFDCB600000CRYPT32.dll 0x7FFDCB6A0000ADVAPI32.dll 0x7FFDCB860000NSI.dll 0x7FFDCB990000SHELL32.dll 0x7FFDCB9A0000RPCRT4.dll 0x7FFDCC090000MSCTF.dll 0x7FFDCC1B0000KERNEL32.DLL 0x7FFDCC380000OLEAUT32.dll 0x7FFDCC440000USER32.dll 0x7FFDCC510000sechost.dll 0x7FFDCC6C0000WS2_32.dll 0x7FFDCC760000SETUPAPI.dll 0x7FFDCC950000SHLWAPI.dll 0x7FFDCCDC0000combase.dll 0x7FFDCCE20000GDI32.dll 0x7FFDCD160000IMM32.DLL 0x7FFDCD190000ole32.dll 0x7FFDCD1C0000msvcrt.dll 0x7FFDCD380000imagehlp.dll 0x7FFDCD5D0000shcore.dll 0x7FFDCD650000ntdll.dll 0x7FFDCD740000 PLUGINS:[00] Fallout4.esm[01] DLCRobot.esm[02] DLCworkshop01.esm[03] DLCCoast.esm[04] DLCworkshop02.esm[05] DLCworkshop03.esm[06] DLCNukaWorld.esm[07] ArmorKeywords.esm[08] AAF.esm[09] HUDFramework.esm[0A] Arbitration - Resources.esm[0B] ProjectHelljumper.esm[0C] TortureDevices.esm[0D] Devious Devices.esm[0E] NAC.esm[0F] Homemaker.esm[10] Unofficial Fallout 4 Patch.esp[11] OVT.esp[12] GlovesOfTheCommonwealth.esp[13] Hot Mama NPCs Settlers and Bandits.esp[14] FineZoom.esp[15] Immersive HUD Lite.esp[16] 3dscopes.esp[17] NomexGloves.esp[18] clothingoverhaul.esp[19] Crimsomrider's 1950s Feminine Outfits.esp[1A] Nuclear Reloaded.esp[1B] MDFHZSMerge.esp[1C] HDReworkedProjectRevised.esp[1D] ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp[1E] MojaveImports.esp[1F] 45autoPistol.esp[20] Deathclaw_nude.esp[21] FP_FamilyPlanningEnhanced.esp[22] AAF_Violate.esp[23] Outlawer Outfits.esp[24] ASA.esp[25] ValdacilsItemSorting-ZY-DLCNukaWorld-Weightless.esp[26] AX50_by_tooun.esp[27] AX50_by_tooun_FOV90.esp[28] Angels Secrets.esp[29] CumNWealth.esp[2A] AWKCR - Mod Power Armor Engine Glitch Fix.esp[2B] W.A.T.Minutemen.esp[2C] TP-Redux.esp[2D] LR_APCTransport.esp[2E] CuteYenOutfit.esp[2F] LR_APCNukaWorldExspansion.esp[30] Beggar_Whore.esp[31] MagnoCumGaudio.esp[32] LR_APCFarHarborExspansion.esp[33] AsukaClothOfficer.esp[34] Atomic Lust.esp[35] DX Commonwealth Mini Dresses.esp[36] ProjectHelljumper.esp[37] SkyrimConversions.esp[38] AkaWaterWorld.esp[39] RealisticAccuracy.esp[3A] BLD - AI Tweaks.esp[3B] BOS_overhaul.esp[3C] BZW_Jill_Dress_XL.esp[3D] BZW_Maven_Uniform.esp[3E] BZW_RE3_Bad_Cop.esp[3F] BZW_Sgt_Hilde.esp[40] BZW_Succubus.esp[41] Back_to_Shool.esp[42] CumNWealth_mutant.esp[43] Zaz Particles.esp[44] ClothingOverhaulSP_XB1_PC.esp[45] indarello_animations.esp[46] More Power Armour Mods.esp[47] LooksMenu Customization Compendium.esp[48] Bad Bunny.esp[49] DX_Banshee_Recon_Armor.esp[4A] VtawWardrobe7.esp[4B] Black Evening Dress.esp[4C] Bryson's LaTeX FaNTaSY v2.esp[4D] Arbitration - Button Lowered Weapons.esp[4E] CCOCheekyCasualsCraftable.esp[4F] COCO 2B Wedding.esp[50] COCO-LaceBody.esp[51] CRDress.esp[52] CROSS_GoreCrits.esp[53] CROSS_GoreCrits_FarHarborPatch.esp[54] CWSS Redux.esp[55] CBBE.esp[56] ChainBikini.esp[57] Charming High Heels.esp[58] China Dress AE.esp[59] KSHairdos.esp[5A] Commonwealth Mini Dresses High Heels Conversion.esp[5B] Commonwealth Mini Dresses No High Heels.esp[5C] AutomatronCountyCrossingFix.esp[5D] Cupid's Kiss.esp[5E] DOA FirstRouge.esp[5F] cutoffs-calyps.esp[60] ESPExplorerFO4.esp[61] Dickys Pinup Outfit.esp[62] DlxClothesPack.esp[63] Enclave_Operator.esp[64] FO4_AnimationsByLeito.esp[65] Fiona Armor F4.esp[66] FlaconOil_BA2_1K_Part1.esp[67] FlaconOil_BA2_1K_Part2.esp[68] FlaconOil_BA2_1K_Part3.esp[69] rfortaleza2.esp[6A] FrenchMaidFO4-CBBEPhysics.esp[6B] skeletonfemaleplayer.esp[6C] MODGirlyAnimation.esp[6D] Grasslands - Healthy.esp[6E] Gunner_Operator.esp[6F] HN66Fo4_EasyGirl_BS.esp[70] HHFootsteps.esp[71] HighHeels.esp[72] Holoboy.esp[73] Hot Uniforms Nurse.esp[74] IceStormsShoes.esp[75] K-Girl outfits.esp[76] Lilia.esp[77] LooksMenu1stPersonViewItemsFix.esp[78] Modern Firearms.esp[79] AA Lots More Settlers and Enemies.esp[7A] LooksMenu.esp[7B] MAOC.esp[7C] Molerat_Disease_Immunity_PA_Hazmat.esp[7D] Modern Armors.esp[7E] NAC-FarHarbor.esp[7F] Nexus_PMC.esp[80] NAC-NukaWorld.esp[81] Nora's Secret.esp[82] PMC_extended.esp[83] DX_Overboss_Outfit.esp[84] Fallout4_outfts.esp[85] Pantyhose3.esp[86] Rage_parasite_suit.esp[87] Pinup Outfit.esp[88] Pinup CBBE Patch.esp[89] Railroadheavy.esp[8A] AAF_CreaturePack01.esp[8B] Rogg DD Items Manager.esp[8C] FPAttributes.esp[8D] SavageCabbage_Animations.esp[8E] 1CAS_serviceRifle.esp[8F] SecretStyle.esp[90] Secret Curiosity.esp[91] SexyEveningDress.esp[92] Sexy Lingerie.esp[93] [sGO]Sexy Party Outfit.esp[94] Sexy School.esp[95] Shino_Artist's Attire_Outfit.esp[96] More Females.esp[97] Sexy Knit.esp[98] SleekStylesPack.esp[99] Succubus Nausicaa.esp[9A] TBOS-FGHeelPack.esp[9B] DDWardrobe_ThaliaOutfit.esp[9C] TERARogue.esp[9D] The Eyes Of Beauty.esp[9E] UNSCArmory.esp[9F] tschutschiWardrobe2.esp[A0] UNSCArmoryWeapons.esp[A1] VindictusMixRobes.esp[A2] VtawWardrobe5.esp[A3] VtawNurse.esp[A4] VtawUtilityPack1.esp[A5] VtawSaraBellum.esp[A6] VtawWardrobe6.esp[A7] TheEyesOfBeauty.esp[A8] ValdacilsItemSorting-ZY-DLCContraptions-Weightless.esp[A9] ValdacilsItemSorting-ZY-DLCVaultTec-Weightless.esp[AA] VGS_Pio2.esp[AB] WickedNuns.esp[AC] XM2010_SniperRifle_by_tooun.esp[AD] XM2010_SniperRifle_STS.esp[AE] Rage_XOF_armor_pack.esp[AF] ChoiJiYoon.esp[b0] ResidentEvilClaie3.esp[b1] XavierDOA5leifang.esp[b2] YenneferDress.esp[b3] rxl_bp70_animations.esp[b4] Homemaker - Streetlights Use Passive Power.esp[b5] MyCart_Biohazard.esp[b6] XM2010_SniperRifle_STS_FOV90.esp[b7] Homemaker - Unlocked Institute Objects.esp[b8] Linda_Sashantti.esp[b9] Armorsmith Extended.esp[bA] Dicky_s Pinup Outfit - AE AWKCR VISG.esp[bB] Lazmans_highheels_outfits.esp[bC] NAC-AE Patch.esp[FE:000] Charming High Heels.esl[FE:001] AAFThemes.esl[FE:002] ammoUI_by_tooun.esl[FE:003] HeatOutfits-LionelRossi.esl[FE:004] HellraiserFO4-LR.esl[FE:005] IceStormsShoes.esl[FE:006] IceStormsHighHeelSandals.esl[FE:007] LilianaFO4-LionelRossi.esl[FE:008] NorasSecret.esl[FE:009] SREP.esl[FE:00A] Succubus Nausicaa.esl[FE:00B] TBOS-RaiderNormalFixMale.esl[FE:00C] WashOutThatCum.esl[FE:00D] TBOSBodyTalk2LooksMenu.esl[FE:00E] WetLookFO4-LR.esl[FE:00F] darkMaid-FO4-LR.esl[FE:010] kitchenOutfitFO4-LR.esl[FE:011] AWKCR - dnCommonArmor dlc legendaries bugfix.esp[FE:012] FO4HHS_AAF.esp[FE:013] TheKite_Railroad_Handmaiden.esp[FE:014] Grim_Vampirella.esp[FE:015] 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LucidLady Posted January 26, 2021 Share Posted January 26, 2021 Did you post this Crash Log on the Buffout4 comments section? The creator of Buffout4 asks everybody to do so, and you'll get more help there. But i'll take a look here anyway. Ok, i'm having trouble understanding what you're saying.Are you saying that you get a CTD whenever you try to raise your weapon (inside or outside of VATS) after saving your game?Have you tried saving and then immediately reloading the save, and THEN raising your weapon?I personally always load any new save that I create. The reason for doing so is that it helps stopping any bad scripts that might be running on your character. Dying does the same thing, actually. I'm definitely no expert at being able to read the Buffout4 Crash Logs, but I do see that the source is something about your character. I can't tell what, I can't see it referencing any mods in particular. I do see that it keeps mentioning the Cloak Effect - do you have some kind of sneak effect stuck on your character? Maybe the legendary effect that turns your player invisible when taking melee damage? Or the max rank of Sneak which turns you invisible when you engage into sneak mode? Link to comment Share on other sites More sharing options...
Tatsheoth Posted January 26, 2021 Author Share Posted January 26, 2021 Did you post this Crash Log on the Buffout4 comments section? The creator of Buffout4 asks everybody to do so, and you'll get more help there. But i'll take a look here anyway. Ok, i'm having trouble understanding what you're saying.Are you saying that you get a CTD whenever you try to raise your weapon (inside or outside of VATS) after saving your game?Have you tried saving and then immediately reloading the save, and THEN raising your weapon?I personally always load any new save that I create. The reason for doing so is that it helps stopping any bad scripts that might be running on your character. Dying does the same thing, actually. I'm definitely no expert at being able to read the Buffout4 Crash Logs, but I do see that the source is something about your character. I can't tell what, I can't see it referencing any mods in particular. I do see that it keeps mentioning the Cloak Effect - do you have some kind of sneak effect stuck on your character? Maybe the legendary effect that turns your player invisible when taking melee damage? Or the max rank of Sneak which turns you invisible when you engage into sneak mode?Thanks for replying. Actually I did put log on buffout 4 page, but still didnot get response.CTDs happened as soon as I pressed buttom R(rising weapon) or Q(using vats). I tried to load previous saves and the game wouldn't crash, but after maybe 1 hour this issue occurs.The sneak perk level of this character is only 4, and I have no idea about what is cloak effect or what mod adds it. Link to comment Share on other sites More sharing options...
LucidLady Posted January 26, 2021 Share Posted January 26, 2021 It does sound like some kind of effect is getting applied to your character at some point. Did you get into combat with some stingwings prior to this CTD? Link to comment Share on other sites More sharing options...
Tatsheoth Posted January 26, 2021 Author Share Posted January 26, 2021 It does sound like some kind of effect is getting applied to your character at some point. Did you get into combat with some stingwings prior to this CTD?The latest game saves were crated after cleared enemies at East City Downs, and finished robobrain for the quest Headhunting at Fort Hagen, do these enemies gave player character some effects? Link to comment Share on other sites More sharing options...
LucidLady Posted January 26, 2021 Share Posted January 26, 2021 Hmm, do you have a robot companion with you? And did you mod it to give an area-of-effect bonus to yourself? Link to comment Share on other sites More sharing options...
Tatsheoth Posted January 28, 2021 Author Share Posted January 28, 2021 Hmm, do you have a robot companion with you? And did you mod it to give an area-of-effect bonus to yourself?No, this character stayed alone. The problem seems caused by equiping grenabe, after I use player.unequipall there is no more CTD. Do you know something about that? Link to comment Share on other sites More sharing options...
LucidLady Posted January 31, 2021 Share Posted January 31, 2021 Well, what kind of grenade are you equipping? A base game kind or something modded? Link to comment Share on other sites More sharing options...
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