Endrynn Posted April 1, 2013 Share Posted April 1, 2013 With the Soul Stealer perk, which automatically causes a bound weapon to cast soul trap, there is no soul trap animation (thunderclap and purple absorb effect) when the enemy dies--the soul is just quietly absorbed. Since the animation plays correctly for both the regular spell and for normal weapons enchanted with the soul trap effect, it seems like it should be simple to fix this, but I have no idea how. So the request is this: Make bound weapons with the soul stealer perk play the soul trap animation when absorbing souls. Does anyone know how to do this, or does a fix for this already exist? Or am I the only one experiencing this glitch? Link to comment Share on other sites More sharing options...
blacksupernova Posted April 1, 2013 Share Posted April 1, 2013 It is a very easy fix. Open your CK, use your filter to find PerkSoulStealerFFContact magic effect. Once you open it, add the built-in script "magicsoultrapfxscript", open SoulTrapFFActor magic effect, it already has "magicsoultrapfxscript". Copy all property attributes from that script to your PerkSoulStealerFFContact newly added "magicsoultrapfxscript". That's done it. Link to comment Share on other sites More sharing options...
Endrynn Posted April 2, 2013 Author Share Posted April 2, 2013 Excellent. I'm obviously very new at this. That seems to have done it for the most part. However, I'd say it only executes the animation around half the time. That's tolerable I suppose, but any idea why this might be the case? Link to comment Share on other sites More sharing options...
blacksupernova Posted April 2, 2013 Share Posted April 2, 2013 In the PerkSoulStealerFFContact, look for Effect Archetype. It is currently set to Soul Trap, now set it to Script. That should fix it. This problem is because the "magicsoultrapfxscript" script's attempt to soul trap target and play the animation is overwritten by the effect of the spell, which also attempt to soul trap but without playing animation. I thought leaving the Effect Archetype unchanged would be OK, I was wrong. Link to comment Share on other sites More sharing options...
Endrynn Posted April 2, 2013 Author Share Posted April 2, 2013 Brilliant! You're a hero :) Link to comment Share on other sites More sharing options...
Tylelius Posted August 31, 2017 Share Posted August 31, 2017 Ammm is there anyway u can explain a bit better...i don tknow what CK is or anything ^_^...thanks in advance :) Link to comment Share on other sites More sharing options...
sargeb42 Posted December 19, 2017 Share Posted December 19, 2017 (edited) (sorry my bad english) Here the mod that fixes this annoying bug, the person who did it deserves an applause because nobody here who commented and knows how to do (people of the above publications) did not have the shame in the face of posting a modification to help people like me who do not understand how to do the script manually. "DOWNLOAD MOD LINK "http://www88.zippyshare.com/v/7LQXNJFR/file.html BUG FIX : - Soul Stealer Effect and Sound FIX- Stealth one hit kill Soul Capture FIXCredit : "professorxavi" https://steamcommunity.com/sharedfiles/filedetails/?id=160253895ty very much "professorxavi" Edited December 19, 2017 by sargeb42 Link to comment Share on other sites More sharing options...
Recommended Posts