Greyshirk Posted January 27, 2021 Share Posted January 27, 2021 Ive tried every fix so far I can find for the origin epic version of Battlefront. I even have argument "-datapath "F:\Program Files (x86)\Origin Games\STAR WARS Battlefront II\ModData" added I keep getting the error Object reference not set to an instance of an object. at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass28_0.<Run>b__0() at System.Threading.Tasks.Task.Execute()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.ModSupport.FrostyModExecutor.<Run>d__28.MoveNext()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()--- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) And ive wasted 2 hours of my life on this s#*!. Link to comment Share on other sites More sharing options...
EXIST41 Posted January 28, 2021 Share Posted January 28, 2021 message me on discord EXIST#2239 I will help you Link to comment Share on other sites More sharing options...
Recommended Posts