Indarello Posted January 27, 2021 Share Posted January 27, 2021 (edited) Was trying to run my idle animation on player but it always resets after zoom in (from 3 to 1st view)I use dyn_activationloop, tried selecting blocking and no attacking with no effect in code:Player.PlayIdle(SomeAnim) Edited January 27, 2021 by Indarello Link to comment Share on other sites More sharing options...
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