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[LE] Scripted Concentration Spells Cutting Out


HeirOfTheSeptims

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Ok, so I'm making an item that casts an offensive concentration spell from the player for as long as they block (with a particular weapon, and no shield). It works perfectly fine out of combat, but in combat the spell will randomly cut out (this seems to happen more often, but not always, when an enemy dies). The concentration spell is supposed to be cast for as long as a magic effect remains active on the player (controlled by an "isblocking" condition). There is no issue with this effect, it doesn't end when the spell does. Its just the concentration spell itself that does this.

 

 

Does anyone know how I might be able to fix this?

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