canolais Posted January 30, 2021 Share Posted January 30, 2021 Hello everyone. Question: How can I fix the knee problem in CBBE? ... I tried Touched By Dibella body and the knees worked perfect. attached image: https://ibb.co/hmW8TsB For FO4 there is already a mod that solves the knee problem in CBBE bodies. Is there one for Skyrim SE? Link to comment Share on other sites More sharing options...
BinaryMessiah Posted February 4, 2021 Share Posted February 4, 2021 Probably incorrectly installed meshes/physics body mods. XPMSE can't be overridden by anything if you are using that. All physics body mods must be installed after the base CBBE body. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 4, 2021 Share Posted February 4, 2021 Thanks IvorySoul, but no, it's not incorrectly installed mesh/physics body mods. This has to do with how CBBE deals with the thigh/calve interaction when in a folded condition. (anything more than about 90 degrees). Note, my female has non-default knee position, they're been raised for a slightly longer calf and shorter thigh in Bodyslide during body build, rather than the default stubby calf, super long thigh design, which I suspect has something to do with it. Link to comment Share on other sites More sharing options...
canolais Posted February 5, 2021 Author Share Posted February 5, 2021 Anjenthedog is absolutely right, I have installed everything correctly and the knee has always had that problem in CBBE, in fact there is a mod in FO4 that corrects the skeleton to solve that problem. My question was if there was a mod para Skyrim SE that would fix it.I stopped using CBBE and I am using TBD, but I did not want to be left with doubts. Link to comment Share on other sites More sharing options...
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