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Posted

I'm trying to make some custom spells for a follower that deal damage to enemies and heal allies in a blast radius, but I don't know how to make it so that the damage/heal will only apply to enemies/allies.

 

Does anyone know how this works?

Posted (edited)

grand has a healing condition for healing only allies mainly

getshouldattack [target] == 0

and cloak spells have a condition to affect only enemies

ishostiletoactor [target] ==1

try putting those one of those on the two parts of your spell

Edited by CreepingDarkness
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