darkdill Posted April 4, 2013 Posted April 4, 2013 I'm trying to make some custom spells for a follower that deal damage to enemies and heal allies in a blast radius, but I don't know how to make it so that the damage/heal will only apply to enemies/allies. Does anyone know how this works?
CreepingDarkness Posted April 5, 2013 Posted April 5, 2013 (edited) grand has a healing condition for healing only allies mainlygetshouldattack [target] == 0and cloak spells have a condition to affect only enemies ishostiletoactor [target] ==1try putting those one of those on the two parts of your spell Edited April 5, 2013 by CreepingDarkness
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